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beast master op
pump beastmaster legion loyalist for trample and other nice mighty fine creatures for pumping
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please explain your combo/win condition with this deck. i am failing to see it. beastmaster isn't going to get big with just ghor-clan rampager, slaughterhorn, and giant growth. and there isn't enough creatures big enough to constantly evolve experiment one. and you're gona have to hold off really well to keep domri out there, because as soon as he nears his -7, he becomes a very large target. i suggest putting in rancor for attacking with beastmaster, and more creatures to attack with constantly that are large enough to not die, because it will take forever to build up the rubblebelt raiders with just 2 creatures attacking. wild beastmaster will become a large target if he posses any threat while attacking, so alpha authority is a great card for him.
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really? cast creatures. turn them sideways. win....
well then we got sluaghterhorn ghorclan and giant growth for pumping legion loyalist for trample (so they cant just chump block) and 12 pump spells is enough and for experiment one i guess il probably replace it with gore house chainwalker
with gruul, you need creatures that get big off of wild beastmaster. more but my largest suggestion is not using experiment one. the only creatures that you should be playing are burning-tree emissary, firefist striker, beastmaster, legion loyalist, and rubblebelt raiders, and with those, they aren't big enough to keep evolving experiment one.here is a link to my bloodrush deck, and i hope it can helphttp://www.mtgvault.com/ryan151515xx/decks/beastmastering-bloodrush/
just read u did see the slaughter horn and a 4/4 or a 5/5 beastmaster is a sufficiant win condition as the one drops and 2 drop will get pumped quite a bit
you dont need to KEEP evolving Experiment 1. Rubblebelt raiders gets him to 3/3. thats plenty big with the other 2/2 and 3/3 creatures, and the 1/1, ect with abilities.
http://www.mtgvault.com/bennyboy777/decks/its-a-beast-life/Similar to yours, might give you some ideas. Still, looks good.
yes, and i do know that they get big off of beastmaster. but if you attack with all your things, you also have nothing to defend domir rade with. if you want to pull off his combo.
lol. you worry about planeswalkers too much. In a deck like this, if you get domri to 7, your deck is running wrong. these decks should be winning on turn 5.
that's why i said 'if' ninja. i'm not running domri rade. too slow. i would use him for his fight ability. thats it.
now if they live off of the attack then domri second main can fight a big creature (from beast master pumps) against any of there living creatures. also domri is just to supplement the combo and offer removal as well as to get creatures. as far as protecting it goes if they attack domri then they have less blockers as far as im concerned
exactly. but youve posted about keeping him alive like 3 times now. hes a quick fight, and if he survives, fine, if not, the hoard takes care of business without him
deck looks good. Fast. only change I might make is finding a way to add Stromkirk Noble.
im trying to make it block constructed other wise that would be a good addition
Like the deck, very nice.