Aetherling seems like a better fit than Armada Wurm.
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I have a feeling you're going to want more dual-lands in here.
http://gatherer.wizards.com/Pages/Card/Printings.aspx?multiverseid=290529Deathrite is only banned in modern. You can check legality of any card using gatherer.
Plummet handily destroys Stormbreath Dragon if that's your main concern.
I'd run 24 lands since your curve is so low.
Door of Destinies is useful in tribal decks.I'd replace Urban Burgeoning with more counter-spells.
My suggestion is:Less Chained to the Rocks, more Supreme Verdict and Detention Sphere.
You can do that with one Boros Reckoner dealing damage to itself. Boros Charm (WR) and Withstand Death (G) are the cheapest ways to get indestructible.
I suggest Goblin Arsonist over Rakdos Cackler.I'd also probably take out Hammer for a fast-mana spell like Battle Hymn.
Voyaging Satyr is better (1 extra toughness) than Manaweft Sliver unless you add more slivers to the deck.
As he suggested, you could add the B/G and W/B fetchlands (Marsh Flats, Verdant Catacombs) to make better use of Deathrite shaman.
You've got a very reasonable mana curve. It seems like the usual 24 land would be sufficient.
"How to play" section is inaccurate. Since you're opening hand is seven cards you will lose before turn 50,000
Pyromaster's Gauntlet doesn't seem very good in this deck. You will cast pretty much all your burn spells before you ever play it. I'd run skullcrack instead.
Very cool deck.
What does the SGS tag mean?
Yep, that's the "almost as good" part. Don't you normally want to be burning life though? If that's your plan you could run both.
City of Brass is almost as good as Battlefield Forge for this deck.
20 lands seems very low
I'd use madcap skills in this deck
21-40 of 70 items