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Get your Illusionist's Bracers out and start copying ping/draw/level up abilities to get the most out of them. Three nice legendary finishers to bring the pain.Instants, Quest for Renewal and Ral Zarek to untap and burn more.Suggestions very welcome.
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Cool deck! I'll bet it's crazy annoying to play against. Might I recommend Freed From the Real to allow some of these guys to activate many times per turn, and Curiosity to turn them into card-drawing machines.
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Heyo, thanks for the comment! I managed quite some fun matches with this deck although it has its problems against high-toughness-decks. Maybe I'll put in some deathtouch enablers at some point. Most of all, I'd love another 2-drop like Razorfin Hunter, that'd be amazing. :DAs for your suggestions: What would you take out for them? I really like Curiosity but it's hard to find room for it. And while I appreciate the abilities of Freed From The Real, I'd rather use a global enchantment (or artifact) to not give my opponent 2-for1s. Any idea for something like that?
Retreat to Coralhelm would be a versatile addition here, considering your 24 land. Great deck!Also, consider splashing green. You could add Zhur-Taa Druid, Vitalize, and Nature's Chosen.
Thanks! I'll consider Retreat to Coralherlm, that could really have a place here. Not sure what to take out, though.I think splashing green would be a bit too much as there are already plenty of ways to untap but who knows. How would you build it with green?
@AwesomenoseI actually decided to splash Green for Quest for Renewal, that one seems perfect.