Druids

by morose on 08 March 2009

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Object: see how fast you can get the Gilt-leaf Archdruid running. Then use X cost abilities/cards to finish the opponent with their own land.

Deck Tags

  • Creature-Based

Deck at a Glance

Social Stats

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This deck has been viewed 876 times.

Mana Curve

Mana Symbol Occurrence

200042

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Druids

i like archdruid, needs to be played more, but maybe add in a couple vanquishers and commands to get some quick deffense and then tutor your archdruid, full proofing taking your opponents lands.

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Posted 09 March 2009 at 03:58

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i like archdruid, needs to be played more, but maybe add in a couple vanquishers and commands to get some quick deffense and then tutor your archdruid, full proofing taking your opponents lands.

check out my 5 color control deck,http://www.mtgvault.com/ViewDeck.aspx?DeckID=15853

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Posted 09 March 2009 at 03:58

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Primal Command is a great idea, I made room for 2 in the deck. I'd like to run more solid creatures like the Vanquisher, but until I play test this I'm concerned about watering down the number of druids any further. I'll definitely keep that in mind as well though. Thanks for the critique.

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Posted 09 March 2009 at 07:02

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