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land destruction
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Manabarbs will back fire on you. If youre popping lands, the only one tapping for mana will be you, that wont end well. Beyond that, in order for LD to work, you need to start popping lands as quickly as turn 2. To do this with red, Desperate or Pyretic Ritual is needed. Too much of the build has a cc of 4, that wont cut it. Dingus Egg, while seemingly good, detracts from LD because it takes too long to get out and the mana spent on it is usually better to spend on destroying another land. If you get a chance, i welcome any feedback you can offer to my B/W land destruction deck ( http://www.mtgvault.com/ViewDeck.aspx?DeckID=177406 ). However, if that deck doesn't suit your tastes, feel free to click on my name to see my complete deck list. Thanks! Take a look at my mono red LD build called Scorched Earth. It should give you some alternate ideas on hiw to enhance mono red.
thats why i put urza's armor in there. prevents that damage. and ty for the advice
I'm probably missing something, but how do you get your cards in play without any mana?