Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
haha the only thing better than landing an iona turn two is locking them out with a painter/iona combo. grindstone is second win condition. this deck is pretty straight-forward, and all creatures besides iona and painter are interchangeable for any big, juicy, reanimation target. sideboards vary for your meta, but you want it to be a good toolbox.probably the most amazing thing about this deck is it's consistency, i've even thoughtseized myself for some turn 1-2 wins. any constructive criticism helps. this is my legacy list, and it's brutal.rock on metal fiends \m/*UPDATE*Removed:-4 Putrid Imp-1 Grindstone-1 exhumeAdded:+4 Liliana of the Veil+2 Sensei's Divining TopTop just ups the consistency by tenfold in this deck, and liliana wrecks face by just being a great card to get out turn one with dark rit when you dont have either of your combos. it also takes the place of imp, which always severely underperformed besides acting as a chump, and now i have liliana for creatures. also, cabal therapy and thoughseize are way better for getting creats into the yard. painter's servant is a better wall anyway :P. Grindstone was coming up almost too much, i usually dont want it every game, and when i do, i just search for it with top. exhume is weak against aggro and the mirror, but animate dead is weak against enchant removal, so take out whichever is most prevalent in your meta.*2nd Update*Just a quick comment on engineered explosives. doesnt kill leyline of the void. sadface. put in ratchet bomb in sb instead, still somewhat secret tech, but now i dont fold to leyline of the void :)*3rd update*tutor is better than top in most cases, as i can search up anything in my deck thats not a reanimation target on turn three. also lets me run less grindstones :)
This deck has been viewed 7,477 times.
Interesting, but I've found that these setups tend to work best separately. I suggest you look into UB Reanimator, and UR Painter's Stone. I'm tired, so I'll probably be able to post something with a bit of actual thought later on, right now coffee.
Permalink
they usually do, but this deck has so much synergy that painter easily fuels an iona lockout and when you dont have that crucial spell you just resolve the painter and gridstone off a dark rit and your opponent auto-scoops. trust me, draw a few sample hands and have your mind blown by how fast this deck can just win
The deck is fast yeah, but not as fast as ANT or TES. And the reason the UB wins over the mono-black is because it can play heavy control, and those counters really do make the difference.
people too often rely on permission to control a game. good luck countering my flurry of reanimation spells, two mana and i can cast up to 4 reanimation spells a turn
this deck is absolutely brutal... nuff said.
thank you :)
Love this hybrid deck ideal. I may have to try this out, I have an incomplete painter/stone deck and i recently got a graveborn deck so I am close to having the cards i need. If i come up with any tweaks I'll let you know. Nice build!
thanks i still cant believe how great both painter's servant and grindstone are in a reanimator deck. reanimate spell in hand but no targets in your graveyard? grindstone that shit and self mill until you hit one. dark rit of course can land both a servant and grindstone turn one, just one activation away from death, and dont even talk when you have more than one dark rit in your hand... this deck is absurd
Hello again morgoth424. Just wanted to share my efforts at building a hybrid deck like this one. Here is my build. http://www.mtgvault.com/ViewDeck.aspx?DeckID=272458 Platinum Emperion + Reanimate is awesome. You don't loose life from it or anything after it coming into play with Reanimate. Also Bringer of the White Dawn has a lot of synergy with the painter/grindstone combo and it can pull out other powerful artifact creatures. Going against Leyline of the Void is a surefire way to shut down a re-animator deck. Since this is a mono black build with 4 dark rituals why not sideboard or run Phyrexian Obliterator which is a beast no mater how he is put onto the battlefield. I have 2 questions about your deck. Do you think Cabal Therapy is a must run card? I forgot to get any of them but the deck seems pretty solid so far. Also why do you run Urborg, Tomb of Yawgmoth in here?
i'm glad you like my deck and i really like your deck. first off, your choices for finishers such as platinum emperion and BotWD are interesting in their synergy and merit, but in a reanimator deck, there are so many finishers available, that tbh it all depends on personal preference what you run (and it's situational of course, you reanimate archon when fighting aggro or goblins, etc.) the purpose is to run a toolbox depending on meta and gameplan. second off, leyline shuts down my deck, but the purpose of the hybrid is to defend against this if you dont have answers sideboarded (or if you havent already thoughseized something like that or tormod's crypt etc.), you can rely on the painter/grindstone combo to pull out a win for you. phyrexian obliterator is an interesting ploy since i am monoB, but i feel it takes away too much room in the deck needed for the spells. if you check the curve, nothing exceeds 3cc (except for reanimation targets, but of course you're casting them for 3 or less mana or you need to L2reanimate lol). my main point here is that you need this MINIMUM of reanimation spells to keep consistency up. if you notice i have no tutors, so i need to draw my spells ye olde fashioned way. lastly, i prefer disruption to phyrexian obliterator, cause tbh in legacy, he is just too easily answered. now, your questions. cabal therapy is a prime disruption card and the original 1cc black discard spell. it simply rocks, it oozes flavor, and just has really good synergy with my deck. anyone i sac i can reanimate lol. other cards recommended for this slot is duress and it is sideboardable very easily. it is quite simply a (very good) filler card. urborg is for blood moon, a problem when you dont get an archon into play against gobby decks and such again, thank you, and i like your take on the archetype +1 :)
one more thing i'll say about cabal therapy. it says target PLAYER, not OPPONENT, so you can use it to get creats in the yard. hope this helps :)
Thanks alot Morgoth424 I appreciate the input. I am still really new to Legacy and am still learning. I hope to try my hand and some sanctioned tourneys at some point in the future. I haven't got to play with my deck much because i've been really busy lately but I am starting to miss the Cabal Therapy and need to pick up some next chance i get. Also still need the thoughtsieze. The disruption is needed a lot more than the fatties. My deck still seems to work pretty well without it but I know it will be stronger with it. Also a lot of the people I play with don't have top tier decks so its kinda hard to gauge how it would do in a real tourny setting. I am still confused by Urborg. Wouldn't it get turned into a mountain with blood moon in play? Blood moon only affects nonbasic lands so your swamps are safe already. Looks like you are actually helping your opponent by fixing their mana if they run multiple colors that include black. Maybe I am missing something, could you go into more detail? In my build the Phyrexian Obliterator has been very helpful because it gives me a chance to make them sac leyline and gives more targets to draw hate and gives me a better chance at getting either an oblilterator or painters servant to stick. However I can see that if I have more hand disruption he might not be necessary, reanimating creatures from their graveyard isn't something I had though much about. Thanks again for the comments you have helped me a lot.
i'm sorry, but you're right. this deck used to run a land card called cabal coffers, and urborg helped out a bit against cards like blood moon so that the non-basics wouldnt just be useless mountains... sooo i guess i kept them in there out of habit... good catch
THANK GOD you don't use the brokenass alpha lands! :D NOT digging POOTISbrand. didn't think he was nice. Did you get most of your Rez Cards from the graveborn premium deck?
tbh, the alpha lands are broken, but they aren't even the best lands. the greatest lands of all time are the fetchlands, which i just added to the deck -- brings up the consistency quite a bit, if it makes us a little vulnerable to aggro, but that's what a sideboard is for :)
btw about the spells, some i got some original, but the graveborn deck did help, i like the foils of the cards and the new frames. i'm still working on the entombs, the cabal therapies, and the grindstones, cause they are really expensive.
No kidding about it being brutal! The eternal formats are so scary... I like staying in standard where my turn 5 wins are nice and strong. :P So question - I can see via the sim that some hands just don't draw out right. How far down do you mulligan?
well, if you want to tempt fate, 4 is probably the stopping point for me, but that's what makes this deck so brilliant -- the hand disruption alone keeps it alive for one of the two combos to go off. you usually want to be naming cabal therapy on force of will, thoughtseize any early plays your opponent has. if you havent drawn either combo by turn 5, then you're just plum outta luck. might invest on some black card draw, but i don't think that's necessary. grindstone even combos with reanimator on this deck, you have so many black cards, if you have a grindstone + reanimator spell in hand, you'll more than likely hit a fatty/painter's servant. so there are very few hands that i want to mulligan lower than 5 or 4.
update: even more consistent with my recent changes :) after extensive testing, i can usually keep hands with +3 lands. works great :)
contemplating beseech the queen in place of sensei's divining top, any thoughts?
The S.D.top is good in blue/artifact decks for sure, but I'm not a huge fan of it personally, just simply because you only get to see the top three. I'd rather use good ole Liliana Vess for her tutor ability instead of 'viel personally, especially cos her ultimate is soooooo good for this deck.......wish she wasn't 5CMC though. Beseech the Queen at three mana is a bit slow, there's a few other tutor's that would be quicker if you don't like Vessy. Vampiric, Imperial or Demonic are good if you have access to them. Anyways; Any chance you could give me a hand with my deck? It's a SAC deck based on abusing Bloodghast. Not competitive based, but meant for lots of fun. http://www.mtgvault.com/ViewDeck.aspx?DeckID=340978 Cheers
i agree about top, and beseech the queen is my favorite of the legacy legal tutors. thanks for your input!
oiMYgod, a Legacy deck that doesn't use brokenass Alpha lands!?