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The catch of this deck is to leave your enemy helpless while your army is growing. This is an Anti-Controll Deck
This deck is not strong or Fast but it's completly uncontrollable.-Cavern of Souls with "Spirit" makes your creatures uncounterable-Kira, Great Glass-Spinner causes your enemy to waste 2 killspells on her allone-Drogskol Captain gives Hexproof to all Spirits on your side (especially mean in combo with Kira)-Mindshrieker kills decks with Scry or Future Sight-Drift oft Phantasms is just there to transmute into Kira or Dogskol Captain-Render Silent is the stronger Version of Silence-Silence is the opposite of Time Warp it does not give you a turn it takes one of the enemy for 1 mana-Dungeon Geists take out aggro creatures but they are expensive-Dreamcatcher is just there to pump the Door of Destenies or Draw cardsFinishers:-A well pumped Door of Destinies kills effective-Eidolon can be rly big-Mindshrieker with a lot of mana and luckSideboard:-Kami of Ancient Law: Enchantment deck or a deck wich works over 1 important enchant (like Pyromancers Acsesion)-Beckon Apparition takes out any graveyard play and grands you a 1/1 spirit with flying-Leyline of Sanctity against "target player sacrifice" (like bolas controll) or Milling-Supreme Verdict just in case of a Token Army deck
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