The Eldrazi DecK from HeLL *RG..

by MordheiM on 09 July 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (5)

Instants (6)


Enchantments (2)

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Deck Description

simple eldrazi deck

Deck Tags

  • Mana Ramp

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0001819

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Eldrazi DecK from HeLL *RG*

Put in Emrakuls, because it gives you an extra turn. If you cast Emrakul with world at war, you get two turns of huge annihilation.

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Posted 10 July 2010 at 21:53

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i thought about it but emrakul is too expensive, even with that much mana ramp

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Posted 11 July 2010 at 14:11

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you don't have enough land, there's a high chance that you'll get mana screwed. if you want to be able to drop more land more often then the only way to go would be oracle of mul daya and lotus cobra. then you won't have so much trouble bringing out the baddies. you don't have enough fetch lands so that you can get the right kind of mana when you need it. you might also want to invest in some man-lands aka raging ravine in order to have something while you mass up your tokens.

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Posted 11 July 2010 at 23:07

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there's also no reason for mycoloth in there. there's other cards that would be more useful for your spawn deck.

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Posted 11 July 2010 at 23:18

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You need summoning trap. Its a must in a deck like this.

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Posted 15 July 2010 at 16:30

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