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Getting Infect kills as fast as turn two... glistener elf turn one, turn two invigerate and assault strobe
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Holy balls. that is terrible. This is LITERALLY the most consistent, punishing infect deck I have ever seen. What you have built here is a nightmare. +1 All the way. wow. Very consistent curve, and just a fantastic idea. If you get a chance, please take a look at my black sacrifice deck. I would love your comments. http://www.mtgvault.com/ViewDeck.aspx?DeckID=340161
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if you are gonna be relying on spells to bump up creatures, a livewire lash might be useful for multiplayer or longer games check out my infect deck, they are quite similar http://www.mtgvault.com/ViewDeck.aspx?DeckID=189448
As few lands as you run i would run copper line gorge it produces red or green and comes out untapped as long as you control two or fewer lands it would help insure your assault strobe could always go off Also 25 lands seems slightly high (not counting ink moth nexus thats for all practical purposes a creature) Also fallen ferromancer seems a little to expensive mana wise as does the swarm lord there's a 5 mana creature thats a 5/3 infect haste trample that could be run over him Very solid deck thou