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The owner of this deck hasn't added a sideboard, they probably should...
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Early game goals should be getting kykar out and filling your hand with cheap spells.The deck is not set up for aggro (though it can win through combat damage). Use cards like opt and mana rocks to prepare for mid game.Mid game you want to look to get your payoff cards out. Heavy hitters are Harmonic prodigy or some token creators. Drawing cards is important so getting some cards that facilitate that is great.Late game you want to have a few pay off cards then start playing solitaire until everyone else dies from incidental direct damage cards like pupheros, and Fiery Inscription.Some possible cuts are Bria, lightning bolt, and some of the one mana draw spells.Some cards I'm considering are Fiery confluence, and agate instigator ( with token generators out this is a better coruscation mage).I will say with the tutors added this deck would be way more consistent and powerful.
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NOTE: Set by owner when deck was made.