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This is my first attempt at a Standard deck. It's just get land, gain life, stall and play Felidar for the win. I want some good sideboard ideas.
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so, all i see is reverance and sheperd for life gain
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@ vilemourn: I take it you are not familiar with Zendikar? Sunspring Expedition is a one drop enchantment and when you have played three lands you sac it and gain 8 life. Grazing Gladehart is a creature with landfall that says whenever a land comes into play you gain 2 life which is why I put in Harrow and Khanli Heart Expedition to get lots of land and thus lots of life. And Felidar has life link but I would probably only play it when I have 40 or more life because it says I win the game for 40 or more life. And Greypelt comes into play tapped and I gain one life, it taps for a green or a white. Also you forgot Soul Warden - I gain 1 life whenever a creature enters the battlefield.
Well I typed all that for nothing, Zendikar just got added to the database.
You do not need both leotau and reverence i think...swap the excommunicate with pitfall trap or journey to nowhere, and I don't know if you will get to use the shepherds ability very much...maybe you need emeria angel to boost soul warden...lapse of certainty is better as an o-ring or path to exile. Get some fetchlands...verdant catacombs, arid mesa or terramorphic expanse. It boosts landfall even tho you are only green and white. Expensive tho, but terramorphic is great. Also, if you have enough removal and tokens from an eventual emeria and martial coup, you won't need seven walls and fogs... Pls comment on my TII deck post ZEN=) -A
it seems like your relying on just on kill condition and stall, but not even good stall, Red, White, and Green land fall would help you out if you do it right. Plus where is Garuuk?
@ Timotei: I can't believe I didn't think of terramorphic and landfall working together, I feel stupid. I like how Soul Warden and Emeria Angel work together, thanks for the advice!