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I originally planned to make this a green white deck inspired by the card "shield of the oversoul" even though the card ended up not making it to the final cut of the deck. I wanted the creatures to be powerful, difficult to stop, and tedious or impossible to destroy.
Most important thing is to get umbra mystic out quickly to give totem armor to all auras, then pile enchantments on kor spiritdancer. Giving it a way to bypass blockers (flying or protection from creatures) while powering it up will quickly knock huge chunks out of enimy life total.
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