Graft + Proliferate

by monkeybozo123 on 15 January 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Use creatures with graft and therefore already have counters on them and then proliferate them up to huge monsters!

Deck Tags

  • Combo

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 2,191 times.

Mana Curve

Mana Symbol Occurrence

0300030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Graft + Proliferate

what you need is a doubling season definately. therefor, all of your creatures come into play with double the +1/+1 counters, and when you move a counter, it doubles. also a gilder bairn will come in very usefull, you can double the amount of +1/+1 counters on one of your creatures each turn with it.

0
Posted 15 January 2011 at 18:17

Permalink

Thanks for the advice! Doubling Season slipped my mind completely.

0
Posted 15 January 2011 at 21:34

Permalink

Your mana is looking pretty top heavy; I would take out some of the higher mana cost guys, especially as many of the cards (Contagion Clasp, Contagion Engine, Glider Bairn, & Cytoplast Root-kin) can provide sinks for extra mana. Instead of Helium Squirter try Aquastrand Spider (instead of flying, reach) & Thrummingbird for quick proliferates. With all the Graft cards, you can also move counters onto Thrumminbird to buff itself into a nice flyer.
For removal, Mirrorweave is amazing: it can turn all creatures into a copy of a 0/0 creature, but yours will be fine because of the counters.

0
Posted 26 January 2011 at 21:02

Permalink