Spitfire

by mongoose on 06 January 2013

Main Deck (60 cards)

Instants (4)



Land (24)

Sideboard (13 cards)

Sorceries (2)


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Deck Description

I was inspired mostly by Chandra's Spitfire. It turns out that Burning Vengeance and Guttersnipe are quite scary on their own in a deck full of cheap, reusable burn, plus they enhance the Spitfire even more.

How to Play

Start off as slowly as you can. You don't have enough burn to kill your opponent without a little help from your creatures and enchantments. Instead, focus on controlling the game until you can set off a series of spells. Start off by killing weaker and utility creatures with the cheap burn. Once you get a Burning Vengeance or a Guttersnipe on the table, those little pings will start to be a lot scarier. If you manage to get a Spitfire out and ready to attack, hit your opponent directly with everything you've got. Several stacks on that bird turn it into a very scary flier, and you'll likely end the game right there. The Quest is rather easy to prime and offers another possible winning scenario by emptying your hand and graveyard.

Deck Tags

  • Graveyard
  • Burn
  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000360

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Spitfire

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