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I've been wanting to build a deck that exploits the lethality of deathtouch with first strike. This deck is meant to keep those two static effects out on the field in your favor.
Ok, so deathtouch + first strike deals lethal damage to your guys without your guys taking any damage. So why all the +1/+1 counters? To take advantage of the Outlast creatures secondary abilities of course! Mainly the Bond-Kin's. Also it's a nice backup to have nice healthy strong creatures. This deck is full of redundancy. Multiple ways to get Deathtouch, First Strike, and counters out there.
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