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Red/Green werewolves. Overpower your foes with shear ferocity of werewolves. Open for suggestions, I will use all the help I can get.
Pretty self explanatory , get your werewolves out. Use moonmist when you want them to transform quickly. Just overpower them.
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Gruul charm is a really useful card for getting rid of fliers or clearing the way for an attack, you can take a look at my werewolf deck if you want ideas.http://www.mtgvault.com/soulslicer91/decks/full-moon-assault/
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That's not a terrible idea actually.
If you really want to make it Standard, you just have to ditch Red Sun's Zenith and Copperline Gorge. It's not too difficult to find replacements for either of those cards.For Copperline Gorge I would recommend either Stomping Grounds or just more Forests/Mountains and for Red Sun's Zenith you may want to consider Prey Upon/Fling. The only other thing I think you should consider is finding room for Scorned Villager to help speed the deck up.I would personally remove Kessig Kagebreakers and Searing Spear and add another Immerwolf, Kruin Outlaw, and 4 Scorned Villagers.
Thanks a bunch, that's the best advice I could have gotten. One problem I have had with this deck when play testing was the speed.
Not a problem. I have been stomped by my friends Werewolf deck so many times that I know it almost front to back