Moggle

13 Decks, 15 Comments, 0 Reputation

How do you win?

0
Posted 12 February 2009 at 22:36 as a comment on Landstill

Permalink

Bubbling Muck might add some of the speed rather than getting more swamps out.

0
Posted 10 February 2009 at 10:12 as a comment on Pestilential Wasteland

Permalink

edit: Sphere of Truth

0
Posted 10 February 2009 at 10:03 as a comment on Filthy Swamps

Permalink

Thanks! Very good suggestions. In that same direction, I wonder if Sphere of Grace covers Stern Judge.

0
Posted 10 February 2009 at 10:01 as a comment on Filthy Swamps

Permalink

Hope you enjoy mtg :)

0
Posted 10 February 2009 at 09:34 as a comment on UW Control (current)

Permalink

Not bad for a very first deck in MTG! I would try to get my deck down to 60 cards, you can easily eliminate alot of cards that have the same purpose such as Counterspell and Cancel. Afterall, you would probably end up with the same chance to draw them.

0
Posted 10 February 2009 at 09:33 as a comment on UW Control (current)

Permalink

I don't play a Dragon Storm but all the ones I've played against usually included a Seething Song for added storm count as well as Riftbolt. Any reason to leave those out?

0
Posted 09 February 2009 at 23:32 as a comment on f

Permalink

Me thinks you could add cards like Exhaust, Black Vice, Evacuation and Unsummon, to keep up the synergy between Iron Maiden and Wall of Tears.

0
Posted 09 February 2009 at 22:35 as a comment on .

Permalink

I played a deck like this in the past, gotta love clerics. There are some newer ones that might fit in here such as Order of Whiteclay and Battletide Alchemist.

0
Posted 09 February 2009 at 22:23 as a comment on Ivory Doom

Permalink

I put in two... Colossi? because if there was only one, drawing it would take you out of the game. As would an unsummon before you got out Greater Auramancy. It's pretty much all or nothing, but with two, I think, your chances are better. I wish there were more "Dragon Parts" cards (lol). I will post another version of this deck that deals with the double strike instant win.

0
Posted 09 February 2009 at 21:14 as a comment on Druid Doom

Permalink

This deck looks hella fun to play!

0
Posted 09 February 2009 at 20:03 as a comment on Shaman Deck (needs a goodname)

Permalink

Despoils seem to be a bit lost, and I'm not sure, but I think Pestilence will be put into the graveyard (assuming you killed all other creatures) once your turn ends even if Darksteel Brute is a creature and in play. I would either focus completely on Drain Life or Pestilence, because as is, it looks like Damnation would be alot easier to accomplish the goal of it Pestilence here.

0
Posted 09 February 2009 at 19:25 as a comment on Pestilential Wasteland

Permalink

I like the use of the Knight of the White Orchid and the concept. I would decrease the number of Plainswalkers or add a way to discard them like Sunscour. A few more board wipes couldn't hurt.

0
Posted 09 February 2009 at 18:50 as a comment on 1

Permalink

Awaiting fellow Zombie madness.

0
Posted 09 February 2009 at 18:39 as a comment on Zombies

Permalink

Ever have Form of the Dragon become a nut kicker?

0
Posted 09 February 2009 at 18:38 as a comment on Enduring Ideal

Permalink