i ment 70 percent of the time.
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bolt and path are so not needed. they slow the deck down. Trust me. The last thing you wana do is cascade into a non ally. whenever you cascade with the outburst or bloodbraid it triggers the allys! this deck has constint 3rd-5th turn wins. The banslayers are a must. you need a lter game drop, and like i said sif the cards play right you can cast her 3rd turn. bolt and path sound like a good play but after hundreds of games the were out. to slow as silly as that sounds. build it and play it. you will be suprised.
bloodbraid is in there because its a 2 for 1 also it is going to trigger an ally 99 percent of the time. only time it wont is when it hits the one o-ring. also baneslayer can be played 3rd turn if the cards fall right. You need an alternate win just in case. Baneslayer does that. Once you play it you will know what i mean. I have played this deck over 100 times. win pre board 7- percent of the time against all tier 1 decks. does very well in tournments also!
trust me guys, its fast and works! just play it a few times you will see what i mean. Also if ya have any comments i would love to hear them! Peace and rock lobster it out!
rips what verision of jund apart? and is that pre-side board beating of jund? Jund has one of the best side boards in the game right now (standerd of course). I have played and played against this deck. Its solid but in NO way is it a rock solid guarented win against jund. More so even after the side board. It is fast but jund is the king of 2 for ones and is a master at stabelizing. Sorry im a bad speller but you get the point. I play jund and hate it all at the same time. There is no better deck if the right person is playing the right version. My thoughts, no worth much but typing ids free. on a side note maybe they could add a spell checker for morons like me! Peace.