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This deck works alright. Tried it a few times. If no1 has a wrench to throw in this machine fast... they will lose.
Discard your giant creatures on purpose if your lucky turn two or three you got a it the betrays out.\ or iona stoping any mono colored deck.
This deck has been viewed 820 times.
Seems to work well. Probably weak against quick control decks.
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Hah! It's wonderful. I'd love to see that against a discard deck. It only plays right into your hands
The only issue I have with deck is it's cost. Other than that, it's an excellent deck. And iona does not stop ANY mono colored deck. She is so large, even with your amazing strategy (don 't get me wrong, it is) that any mono-colored deck worth it's salt will already have quite a few creatures out, since mon-colored decks lend themselves to aggro tactics.That being said, she will murder most red burn or blue control decks if she gets onto the field. Her high health makes it very hard for red burn abilities to remove her. In fact, it's hard to remove her, period.However, she cannot stop colorless spells or activated abilities (or lands, if Knight of the Reliquary or something similar is out), and is liable to be unable to stop a mono-green or mono-white agro deck which can have 4-6 creatures out on turn 4 or 6, especially if that deck is a tribal deck. For example, Pentarch Paladin could still nail her in the face with his "2W, tap, destroy target creature of chosen color". Hey... a deck built around Pentarch works pretty well with this lady!Also, look out for any abilities really. Boros, Clerics, Treefolk, etc. have activated abilities that WILL hurt your strategy. Watch out for the treefolk dude Lumberknot - he'll pump himself up with all the creatures you put in your graveyard.In conclusion, don't get cocky. Instead, I suggest adding something like painter's servant or distortion lens to stonewall your opponent, and add some removal like disenchant and doomblade.