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Spawn a bunch of saproling creature tokens and sacrifice them to gain value and drain your opponent with Slimefoot, the Stowaway. Play Adventurous Impulse as early as possible to make sure you draw enough lands. Save Saproling Migration until you can kick it unless you don’t have another play for turn 2. Play Torgaar, Famine Incarnate as early as possible to reduce your opponent’s life as much as possible, or you can even play Torgaar targeting yourself to go back to 10 life if you’re lower than 10. If your opponent is low on creatures, play as many creatures as you can and attack. If your opponent stabilizes the battlefield, grind out value with your saproling tokens by sacrificing them with Thallid Soothsayer to draw cards or Thallid Omnivore to make a big creature to attack with, all while draining your opponent with Slimefoot, the Stowaway.
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