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This is the first deck I have had real success with since being introduced to the game in early August. I built it for my girlfriend who didn't like all the nasty creatures and complicated rules. Basically I was going for simplicity and "friendly" creatures. Then she played it and beat all my other decks. So then I played it and beat all of my friends decks. I play casually and hadn't considered trying out more serious venues until this recent success. So I've tinkered with it a little. This deck wins by turn 5 more often then not. When going against an aggressive elf deck or a triumph golem deck it often takes an extra turn. How do I make it better?
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You could take out the enchantress and put elite vanguard. 2/1 for 1 white. They're also humans so they count towards champion
Mesa Enchantress is human, and she allows me to draw cards for no additional cost, every time I cast an enchantment. She really speeds up the deck after turn three.
QuincyTwotone has deleted this comment.
I would suggest taking out two plains and putting spirit mantle in the main deck as well as putting in two Gideon's Avengers instead of the Enchantress. (The more humans you have in this deck the better because of the champion.)