There are a bunch of conditional dual or more lands, but the poor man builds usually are penalized by etb tapped ones. I'd just go mono colored to keep budget.
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Even if you don't have Pridemate, that 20 land thing is going to be an issue.
Painter + Grindstone is usually the combo. Usually you have Surgical Extraction on standby to make sure Emrakul doesn't save them, even a Pact of Negation too.
It does, if you get to turn 3, don't get Thoughtsiezed, and have Manabond, Treasure Cruise, and Demonfire in hand still on Turn 3. It is way worse than Seismic Hunt or Zombie Hunt though.
Tried, it lost to UB control. https://www.youtube.com/watch?v=R8O5GglYikQ
I tried the deck. It... actually wins games :D It's REEEEEALLLY slow though, but those cauldron kills- they just get them!Match 1 vs Four color Planewalkers - Won! 2-1 https://www.youtube.com/watch?v=efSoczmz6N4Match 2 vs Mono black - 0-2 This one, I think I would have went 2-1, but I messed up on a trigger. https://www.youtube.com/watch?v=GunJdoHD10A
I tried your deck, lost to mill. Got stuck with 5cmc or higher, no way to draw, and no removal. https://www.youtube.com/watch?v=N4aNRfHeHvs
Game 1, almost won!!!! So I played the deck again. https://www.youtube.com/watch?v=ph_6K_svGNIGame 2, lost. https://www.youtube.com/watch?v=AY-5M4cWou4Mana base is too clunky. Frequently have cards of one color and land that only makes the other.
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