Enh. They fill a 2-cost slot with good utility, and I can't afford to miss a creature drop. The only thing this deck has going for it is aggression. No tutors, no mana acceleration, and most of the cards came from the 20-cent commons bin (my FLGS doesn't police what goes into the bin very well, so I occasionally find useful rares.) If I draw a Banneret and a Paladin, The Bannaret's getting played, but if I've only got the Paladin, I'll gladly take a 3/1 Battlecry for 2.
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I used to have Veteran' Armaments in here (and a couple other military-themed equips.) The deck was originally highlander and really just an excuse to make a little army. It had Castle, Surprise Deployment, etc. BUT because it held too closely to the army-theme in my head, it sucked as a playable deck. I decided I'd rather get past turn 5.