Kiora's deck

by miromax on 04 February 2014

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (1)

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How to Play

You may use cards like Kiora's follower or hidden strings on Arbiter of the ideal to cast creatures from your library, or land cards to get extra mana and cast creatures from your hand, while you wait to get and emblem with Kiora. the crashing wave.

Deck Tags

  • Kiora
  • Inspired
  • Simic

Deck at a Glance

Social Stats

11
Likes

This deck has been viewed 10,302 times.

Mana Curve

Mana Symbol Occurrence

2340026

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kiora's deck

This deck looks good - a few suggestions though:

I don't think you need 4 arbiters, 2 or 3 should be enough and bring the curve down slightly. Kiora's follower works excellently as a mana dork, but I think you could get more use by including retraction helix as well, since they combo very nicely. Unexpected Results seems too expensive for this deck, with only 10 cards at 6 mana which could really benefit - think it would be better off with a cheaper mana search, or to remove entirely in favour of 3 more land, since this deck does seem low on land. You will still have kiora's follower and kiora to let you use more mana. I also don't think you need verdant haven.. Would include 3 Prophet of Kruphix, as he is absolutely amazing, and a must for most simic decks. The playing creatures with flash is very nice, especially when you have the ravager.

Since this is standard, maybe SB ratchet bomb to deal with token decks.

If you get a chance, please check out my standard Kiora build: http://www.mtgvault.com/olafbiggles/decks/overwhelming-leviathan/

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Posted 04 February 2014 at 13:45

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Thanks for checking it out. I've made some changes by your suggestions, it really looks better know, I think.

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Posted 04 February 2014 at 14:02

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You might get some use out of Vorel of the hull clade, he can make kiora have 6 loyalty counters the turn she comes out, he can also turn your nessian wilds ravager into a 24/24 if the tribute is paid, and he will make your Cloudfin raptors big too, I would try -2 triton tactics and add in 2x Vorel of the hull clade, and if you don't like him, just replace him back with the triton tactics, hope this helps

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Posted 04 February 2014 at 16:35

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Vorel doesn't give Kiora counters.

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Posted 04 February 2014 at 16:42

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Vorel cannot be used on planeswalkers, and a 24/24 just seems like overkill when the other option is a 12/12 and neither has trample.

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Posted 04 February 2014 at 16:42

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Oh my bad, completely flew over my head

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Posted 04 February 2014 at 16:45

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Not related to this deck:
Vorel CAN be used on a planeswalker... try Gideon, Champion of Jusice.. Bant Counter madness ftw

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Posted 04 February 2014 at 18:08

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It's creature's, lands and artifacts. Not planeswalkers. Gideon yes, only when you use his ability to turn him into a creature.

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Posted 04 February 2014 at 18:52

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You could also liquimetal coating the planeswalker but this is standard so that is out of the question. Burst of strength is another spell that untaps creatures. It also gives the creature a 1/1 counter.

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Posted 04 February 2014 at 19:06

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I don't think Savage Surge is good enough, especially with the prevalence of other untap effects you have. I also think you need a couple counterspells, I would replace savage surge with 2x Syncopate or Spell Rupture

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Posted 04 February 2014 at 16:45

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Just suggestions, Burst of Strength, Courser of Kruphix, Crypsis, Experiment One, Into the Wilds, Gyre Sage, Sylvan Caryatid or that Shrine to Nyx(sp?). The only three I really like here though are burst, sage and the shrine. Gyre Sage and the shrine can be abused with the untap ability, as long as she has counters.

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Posted 04 February 2014 at 19:00

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Those who thought if you used voral on nessian wilds ravanger are wrong, it doubles the counters on cards and the hydra only can get 6. Nice deck! :)

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Posted 05 February 2014 at 03:19

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True enough. We should probably read. But like I said before, there isn't much difference between a 12/12, 18/18, or 24/24 if it doesn't have trample. It's just something you really don't want to get hit with.

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Posted 05 February 2014 at 03:29

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Yeah, Probably if you get hit once with the 12/12 you won't die right away, but then you're in a bad position but 18/18 is probably game over if it touches you, but it will probably be blocked as much as it can be. :)

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Posted 26 May 2014 at 01:29

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