minxing

15 Decks, 16 Comments, 4 Reputation

Running a Playset of Sieges is too much, it costs 5 mana, he is mostly an End Game Creature, that if hits the board, is most likely you to wipe the opponents board and swing for the win. 2 Sieges Commander and 3 Gempalm

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Posted 27 November 2013 at 18:59 in reply to #414687 on Goblin Death

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Remove Brainstorm and put 3 Standstill and 1 Coralhelm

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Posted 27 November 2013 at 18:55 as a comment on [Legacy] True Merfolk

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I think that you could lower the True Name Nemesis to 2 or 3 And put Cursecatcher.
Cursecatcher in legacy is an deadly weapon, that can buy you some turns, which is crucial in Legacy. A Playset of Cursecatcher is really needed.

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Posted 27 November 2013 at 18:55 as a comment on [Legacy] True Merfolk

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The Siege Commander is good, but a Playset of it seem's unnecessary, 2 is optimal, Brushwhackers is not good, there are better cards around, like Gempalm Incinerator, gives you Card Advantage and also a removal.

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Posted 24 November 2013 at 03:48 in reply to #414687 on Goblin Death

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Calm down haha, just what I'm trying to say is that, you cannot attack more than once in a turn, what you did was : Attack with Lackey, bring some goblins, attack with Warren, bring another goblins, then attack with a lot of goblins, Your idea works, but it needs an extra turn, but you can do that 27 Damage I think in turn 3! :D

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Posted 23 November 2013 at 16:43 in reply to #414687 on Goblin Death

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Also you cannot attack with the 12 2/2 Goblins since the Combat Phase is already over and you had already declared that Lackey is the only attacker. (by tapping it). So you would need to get it at turn 3.

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Posted 23 November 2013 at 03:17 in reply to #414687 on Goblin Death

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Turn 2.
1) Play Mountain, and tap 2 mountains. Play Warren Instigator for two Red mana.
2) Tap Lackey bringing in Goblin Chieftain. Warren Instigator gets haste. Attacks and brings in Siege Gang Commander and Krenko.
3) Tap Krenko bringing in 8 2/2 Goblins.
4) Attack with 12 2/2 Goblins and 1 3/3 Goblin.

There is a mistake on 2), by Tapping Lackey you meant attacking right? and bringing Goblin Chieftain. But, at the time you did it, the Combat Phase has ended, and Warren Instigator cannot attack, even it has haste, so you can't bring Siege Gang and Krenko.

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Posted 23 November 2013 at 03:15 in reply to #414687 on Goblin Death

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Well, in your second way of killing an opponent, you don't have 2 Combat Phase in a turn. You can't attack with lackey, and then attack with Warren Investigator, you need to wait the next turn.

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Posted 23 November 2013 at 00:07 as a comment on Goblin Death

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Priest of Titania would give it a boost.

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Posted 21 November 2013 at 20:44 as a comment on Double, Triple and more. . .

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That's soo cheap!

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Posted 16 October 2013 at 00:53 as a comment on UBg Tempo

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Scavenging Ooze maybe?

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Posted 13 October 2013 at 07:06 in reply to #402591 on W/G Aggro

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What cards could be added from newer releases? (After Scourge) also, why you have that "rule"? haha it's funny

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Posted 11 October 2013 at 23:37 as a comment on Legacy Discard

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I've been seeing Cryptic Command in ALL Faeries Deck, and I still don't get it, why is it so powerful with faeries? Couldn't you just put a Counterspell? Can't figure it out by myself

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Posted 04 October 2013 at 19:21 as a comment on Blue/Black Faeries

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Awesome, I`m looking to play in legacy, but hey, wouldnt it be cool if you put a Elvish Piper? wouldnt it speed it up a bit? and also some Birds of Paradise? Just saying, and to not fail in the Descendant's Path, you could add a Brainstorm (could be activated through Birds), so you wont fail to put a Eldrazi.

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Posted 02 October 2013 at 00:21 in reply to #400542 on Mutavault is an Eldrazi >8D

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Is it possible to play this deck in a tournament?

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Posted 01 October 2013 at 04:02 as a comment on Mutavault is an Eldrazi >8D

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Any suggestions would be appreciated !

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Posted 19 September 2013 at 19:48 as a comment on Infect n' Wither

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