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The sideboard changes the whole idea really, because after game 1, who ever you're up against is going to sideboard in cards that will either exile artifacts or destroy enchantments, so what do you do? You remove the combo from the deck and adds even more aggro cards and win by burn, assuming your opponents have lots of cards that wont do a s*** in the game ! :D Now I have 7 card draws, where 3 of them also provides the ascensions with counters. Volt charge provides 2 counters and is also easy to sideboard out in game 2 since the proliferate wont do anything. Please tell me what you think guys! Also, feel free to check my other decks, I'll be more than glad to take a look on one of yours as well - just leave a comment!
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might want some dark rituals to put in, so you can get mindcrank/bloodchief ascension out turn one :P
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Yeah, I think I will when zen rotates, but now I want to keep it standard.
I would take out the burst lightning and galvanic blast out and put in vampire nighthawks and vampire lacerators unless you want to keep really low mana cost then I would replace vampire night hawks for gatekeeper of malakir. here is my version of B loodcrank with a vampire twist. http://www.mtgvault.com/ViewDeck.aspx?DeckID=193753
This is how I see it. No creatures = cards like doom blade, go for the throat, day of judgment, journey to nowhere, condemn, tumble magnet, disfigure, disember and many more will be completely useless! And as soon they realise that I don't have any creatures, they will remove those cards and put in cards that work against the combo. But as they do that, I simply switches the combo out for creatures so once again they'll have a good hand of useless cards :P At last, that's how I hope it will be, although the only way to really find out how competive it is will be to buy it I guess.. I will take a look on your deck, and good idea about the Gatekeepers!