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Ah, good old suicide black! The deck idea is to play creatures really fast, and then pump them. The creatures are in this case shadow creatures, so they are at 99.9% unblockable, so finish the opponent off with Hatred.
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Any suggestions?
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Urborg, Tomb of Yawgmoth is needed here. Cabal Coffers, as good as it is, is a dead land draw in the opening hand. It stares at you, promising good things, but then dies out as it can't tap for mana and is more or less worthless unless you can activate it for 4+ mana. U, ToY will open it's flexibility a little, especially if it hits the board first, as it will let you tap the Coffers for black mana while you wait to really pump it up (plus, it allows the Coffers to count towards itself). However, upon further looking, there really isn't anything here that really requires the Coffers. With most of your curve at 1 and 2 CC, with Dark Rituals in the build as well, the Coffers could be a dead draw regardless. Perhaps, then, consider fetch lands to help thin out the deck, or compliment the Coffers with Consume Spirit, Drain Life, or Exsanguinate (for multi player matches). Hope these suggestions help. If you get a chance, I welcome any comments you can offer any of the decks I have posted here.
Hey, Hum I don't know. I could remove the Coffers for drain life for yet another finisher, but I don't think that's needed with all those shadow creatures and pump spells. I'll go for it until I find something better
I really don't get the idea of the deck...what's the advantage of playing with shadow creatures? I understand they can't be blocked except for other shadows but imaging your opponent has something like http://www.mtgvault.com/ViewDeck.aspx?DeckID=212327 or a control deck, it's a really nice idea because of the speed of the deck but you may have to improve it... and for last you can play this deck only with friends cause you can't play with 4 dark ritual even in vintage.
OK, first of all it's called suicide so it's very dangerous to play since you can kill yourself, and it's not tournament quality, it just for fun. The ideal hand is 2 dark rituals, a swamp, a hatred and 3 shadow creatures, if the opponent doesn't have a lightning bolt or some other burn spell you have a win on turn 3 Second, Dark Ritual isn't banned in Legacy, nor restricted in Vintage.