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This is a pretty simple and easy Eldrazi deck for standard. Don't need to say much else about it. THE ENCROACHING WASTE ARE JUST BASIC WASTE LANDS.Can't seem to pull up the waste on here for some reason.
Drop a land, drop another land and ramp, then drop another land and ramp, then drop a thought-knot, then drop a land and ramp, then drop a world breaker, then drop a land and drop ulamog/ugin/kozilek. Proceed to win game.
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What's the problem with adding the Wastes? I just tested it and they add properly
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I was dumb and half asleep.... I figured it out. Thx
I do have a question. About how early can you get one of your big threats out?
3 out of 5 times I can get world breaker out turn 4, turn 1, evolving wilds/forest/wasteturn 2, forest or waste, into a ruin in their wake(only if you have a waste), or rattle clawturn 3, land, explosive vegetationturn 4, land, world breakerIf you miss any of those you have back up plans in the Nissa's pilgrimage, thought-knot seer, conduit of ruin, or the oblivion sower
And the plan is to hit more lands in those 4 turns to then cast a Ugin next turn or maybe another ramp into a ulamog or kozilek...don't forget to sac Sanctum of Ugin to play your next big drop (preferably another world breaker if you have a land in had, or conduit of ruin if you do not have a land in hand (plus you get to draw a 3rd big creature the following turn with him searching and it costing 2 less to cast)
Not bad. Sounds about the same as my Omnath landfall deck (no Eldrazi at all in mine).