Quick and Painful

by milfstink on 21 July 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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How to Play

Use your devotion/ chroma to ramp your mana with Nykthos,.and boost Heartlash Cinder with its chroma ability and use Temur Battle Rage to give it double strike and double strike. Of course Mogis can become a creature quite easily since there is very little colorless mana in the costs of permanents. Example of a great start is:

Turn 1: Swamp, Dark Ritual, Avatar of Discord - discard Flamewake Phoenix, and any other card.
Turn 2: Mountain, bring Flamewake Phoenix out of the Graveyard, hit for 7 life. Play another Dark Ritual, then put out Cryptborn Horror as a 7/7 with trample.
Turn 3: Put out Rakdos Shred-Freak, and hit for 16.

I was able to pull this off with my second game using this deck.

Deck Tags

  • Rakdos
  • Aggro
  • Damage
  • Devotion

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,348 times.

Mana Curve

Mana Symbol Occurrence

0052680

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Quick and Painful

Unfortunately, crypt-born horror actually sucks. Either hes useless or you are already winning. Try more vexing devils instead.

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Posted 23 July 2015 at 20:49

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I have it in there for when I play Emperor or 2HG. I have thought of doing the same exact thing, but I just happened to get Vexing Devil in a booster. They cost a lot. I am thinking about swapping it out for a cheaper card, though. It hasn't really been too useful.

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Posted 23 July 2015 at 21:06

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Sorry if that was confusing. I was talking about swapping out Crypt-born Horror out for a lower CMC card. I wasn't talking about Vexing Devil.

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Posted 22 September 2015 at 20:41

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Gotcha. Maybe you could get one more demigod in and give the other slots to...
There are two 2cmc goblins in rakdos colors. Both are 3/1. One has trample the other haste. I'd recommend haste but that's just me.

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Posted 23 September 2015 at 03:40

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Also, I'm sorry if my initial criticism was rude. Struck me that way when I just reread it.

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Posted 23 September 2015 at 03:41

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It's all good, dude. I appreciate the input. This deck already wins most games on turn three, and sometimes on turn four. I just want it to be a little more consistent, and potentially more dangerous.

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Posted 24 September 2015 at 01:15

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