Here comes the BOOM!!!

by milfstink on 30 September 2012

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Can you do so much damage that a calculator comes up with an error? I can with this deck. Everything in this deck is meant to work together. Once I get a good amount of land, I can bring Hostility out, and easily turn 10 possible damage into 30,000. There is a ton of math to do here, but trust me.

Deck Tags

  • Other...
  • Damage
  • Direct Damage
  • Horde

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 1,622 times.

Mana Curve

Mana Symbol Occurrence

000550

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Here comes the BOOM!!!

I like what you're thinking, but there are a couple cards I'm no sure what to think. Mana Echoes and Red Sun's Zenith or Earthquake is a good idea, you should drop Pyroclasm though. Pyroclasm, while it is a soft clear, can kill any 3/1 you have (Obviously you wouldn't play it if it would, but then you're banking on having +2/+2 counters on all your creatures to save them.) If you're looking to deal a lot of damage with ele tokens, add more Battle Hymn's, another Hostility, and bring the total closer to 60.

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Posted 19 October 2013 at 22:10

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I may actually rid of the Battle Hymns. Believe it or not, they haven't been of much use, the great thing about having Pyroclasm, is I can use it as a board sweeper, and in many cases add +1/+1 counters to my Rockslide Elementals. Then, if I have Elemental Mastery on Rockslide Elemental, I can tap it to put a whole bunch of 1/1 tokens to the field. Mixed with Mana Echoes, it adds a ton of mana to my pool. I understand exactly what you're saying, and I don't disagree. Pyroclasm does great things for me in this deck. Thanks a lot for your input. I appreciate it, and I may give that a shot. It can't hurt.

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Posted 23 October 2013 at 01:20

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I am quite intrigued by this piece of destruction. Can I ask how you did the math? I´ve been searching the web for MTG Math, how, and what, to pull together for maximum consistency, but I have never found it.
You use untraditionel Cards and hat´s off for that, man =) "Furnace of Rath" could get you double dmg a turn earlier, but when you say, there´s a significant amount of math in it, I´m too afraid of advising you further - don´t want to disturb the rythm =D

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Posted 23 October 2013 at 23:44

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Thank you, sir. It took me a while to build this challenging deck. "Furnace of Rath" would definitely beef this up faster, however, I want to be the one doing the damage. Haha.
Allow me to give you a simple example of how I do the math. This scenario is not hypothetical. This was an actual in-game scenario.

On the battlefield, I had:
Rockslide Elemental ( with 7 +1/+1 counters, making him an 8/8. I had him enchanted with Elemental Mastery.
1 Mana Echoes
2 Shared Animosity
6 Mountains

I tapped Rockslide Elemental, to put 8 1/1 elemental tokens on the battlefield, thus adding 72 colorless mana to my mana pool. (With Mana Echoes, and a creature enters the battlefield, you add a mana for itself. Therefore, if you put out one creature, you add one mana to your mana pool for the creature that just entered). I then tapped three mountains to use Hostility, plus 3 colorless mana. Because of Hostility, I prevent the damage, put out 79 3/1s and I add ten more colorless mana to my mana pool, bringing me to 3 untapped mountains, and 79 colorless mana. Then I played Red Sun's Zenith for 79. When those creatures entered the battlefield, I added 7031 mana to my mana pool (79 new creatures x 89 total). I then played Comet Storm. So played it again for 7031, and add 56388620 colorless mana to my mana pool (7031 new creatures x 8020 total creatures). The mana doesn't matter anymore, because I had nothing left in my hand. So now, I attack. Here is where the math runs rampant, so bear with me. Haha.

I attack with everything, including Hostility. All of my creatures now get +16040/+0 (the effect from Shared Animosity stacks).

So let's start with the 1/1 tokens. They are now 16041/1.
16041 x 8 creatures = 128, 328

Then we take on the 3/1 tokens. They are now 16043/1.
16043 x 8010 creatures = 128, 504, 430

Last, but not least, we have Hostility. He is a 6/6. He is now a 16046/6.

Add all this up:

128, 504, 430
128, 328
+ 16, 046
_______________
128, 648, 804 damage. Yes. This is overkill. That's the point. Haha. I apologize if that got too complicated.

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Posted 24 October 2013 at 02:12

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I need sunglasses to look a this, haha. Insane amount of damage, yes, very overkill, but somethimes overkill is just what we need. I have a similar deck (green elves) which does alot, no-where near 128 K, but still alot, hehe =)
Check if you want;
http://www.mtgvault.com/blckfirphoenx/decks/elves/
Via Ezuri I can beef my critter up quite to the extreme, well... seeing this, it pales, and your´s is semi-budget as well.
I really wished I could like this deck Again =)

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Posted 24 October 2013 at 12:32

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I think you do need sunglasses. This did 128 million. Haha! Thanks a lot, man. I generally don't receive much recognition on here, for my decks. I usually just get that from my group. When I get the chance, I will check out your deck, and comment on it. They are elves, so I bet it gets nasty. Haha.

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Posted 24 October 2013 at 12:58

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Haha, of course ! 128 Mill, my god man...!
A great tip for getting some attention, is to comment on other decks, but be scarce to ask for favors in return. The players, who think you´ve done a good job, tend to check out your deck(s) as a friendly gesture =)

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Posted 24 October 2013 at 13:12

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Alright, man. Thanks for the tip!

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Posted 24 October 2013 at 13:16

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Ach yes! I almost forgot about this deeply fascinating overkill deck - Ah... good times :D

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Posted 18 August 2014 at 02:16

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I just realized that I was thinking ahead of where I was typing. Sorry if there was any confusion. I'm sure you get the idea. Haha.

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Posted 24 October 2013 at 15:48

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I'm sorry if the question sounds stupid, but I didn't quite get this.
Hostility lets you put 3/1s for every spell damage you do to your opponent, but this doesn't look like a burn-heavy deck.

So what's the plan...?

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Posted 13 January 2014 at 12:35

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The main way I use this deck, is by getting Ember Hauler out on turn two, then Shared Animosity or Rockslide Elemental on turn three. I will sacrifice Ember Hauler to kill another creature, giving Rockslide Elemental two +1/+1 counters. I can then place Elemental Mastery on him, and on the following turn, play Mana Echoes. So let's say that that is all I have on the field; I can tap Rockslide Elemental, and put out 3 1/1s. When I attack with all three, they all get a +2/+0 buff, thus making 9 total damage. Most people don't want to take all of that damage, so they will block one or more of the creatures; thus adding more counters to Rockslide Elemental. When I tap it again, I will have even more creatures, with more power. So, even if I can't get Hostility to the field, I can do plenty of damage to my opponent. This deck was designed for everything to work together. If I don't have Hostility, but I have Rockslide Elemental, and Mana Echoes on the field, I can still do tons of burn damage with Comet Storm and Red Sun's Zenith. The downfall to this deck is it can take little time to get it going. If I manage to do so before I die, which usually is the case, I can send a ton of powerful creatures their way.

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Posted 15 January 2014 at 05:57

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Also, this deck has thirteen spells that will trigger Hostility's ability.

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Posted 15 January 2014 at 06:15

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Thanks, I got it the wrong way. I wasn't considering Rockslide Elemental a big part of this.
Quite scary.

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Posted 15 January 2014 at 09:32

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