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Build mana to cast out hydras
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U like the ramp?? then make room and add tree dawn elk or viridian emissary . sooner I will post my ramp dungrove built. Pls gimme some update soon it work.check out my deck too and leave some notes.I posted the balance r/g wolves.ayt see u around.
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thanks for the advice, any chance you could link the cards to me? i cant seem to find them on the databaseEdit- nvm found the cards, i like the ideas of them but im trying to keep as many creatures out as possible to reduce the cost of Khalni Hydra so it becomes a cheap 8/8
Elvish Archdruid & Priest of Titania
Hi Mike,I suggest to limit ur lands to 20 and the llanowar elves into 3 copies same way for arbor elf limit them to 3 and put the two of both creatures I mentioned. after creating four spaces for your 2 tree dawn(innistrad) elk and 2 viridian emisary ( besiege mirrodin) test paly if it works..
I like it. :). Pretty decent ramp as well, your defenders compliment each other very well. Might I suggest putting in 4 dryad arbors to speed up the pace for the khalni hydras? A forest and a free green 1/1 creature. :)
I think it very good, but it will be very vunerable to flying decks. I liked!
hmm U got me thinking with the flyings .Thats a very good insight @ Laservader123. Mike If i may suggest to put 4 plummet in your side board. Guys feel free to comment at my r/g balance werwolves. :)
nature's lore > rampant growth. love defender generated mana. id replace arbor elf with vine trellis. it produces mana and would work well with axebane guardian and overgrown battlement
If you are worried about flyers then you could add in either gravity well (they lose flying when they attack), raking canopy (deals 4 damage to them when they attack), or spidersilk armor (gives +0/+1 and reach to all your creatures). All 3cmc enchantments that I gave found to be fairly useful against flying. :)