You Cant Hit Me =P

by mikelut on 27 December 2010

Main Deck (60 cards)

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Deck Description

I thought this would be a cool deck idea, its all about avoiding damage. Any feedback would be great, i know the deck isnt great, but id like to improve on it. Thanks

Deck Tags

  • Casual

Deck at a Glance

Social Stats

13
Likes

This deck has been viewed 11,032 times.

Mana Curve

Mana Symbol Occurrence

2025004

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for You Cant Hit Me =P

another card like Ghostly Prison is Propaganda

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Posted 27 December 2010 at 08:37

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oh cool its way cheaper, thanks i think im going to change this deck up alot. Try to make it more blue..

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Posted 27 December 2010 at 08:47

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I'm assuming you mean cheaper money wise. If you want to go with stuff like Ghostly Prison and Propaganda, then going more white would be better. Here's a list of cards that I'd consider when making a deck based on preventing my opponent from attacking me:
Ghostly Prison
Propaganda
Orim's Chant (imprinted on Isochron Scepter - you can still kick it :p )
Magus of the Moat (I'd prefer Moat, but it's too expensive money wise)
Windborn Muse
Chronomantic Escape

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Posted 27 December 2010 at 14:01

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oh i didnt notice propaganda makes all players pay, i think im going to change that back to ghostly prison

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Posted 28 December 2010 at 07:41

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Proparganda and Ghostly Prison do exactly the same thing, just check the erata on the rulings on gatherer ( www.gatherer.wizards.com )

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Posted 28 December 2010 at 15:01

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oh your right, my bad :P

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Posted 29 December 2010 at 10:24

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Alright i changed it a little bit. What do you think?

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Posted 27 December 2010 at 09:06

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I'd maybe go for Mana Short instead of Early Frost, if you don't mind the extra (1), more applications ;]

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Posted 27 December 2010 at 14:21

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i dropped one crystallization and one aura finess and went for the 3-3 split on those two, i like them both alot

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Posted 28 December 2010 at 07:51

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im going to have to come back to this deck later, it makes me think to much... D:

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Posted 28 December 2010 at 05:56

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alright i cut a few cards and added a few walking atlas to hopefully make the deck a little faster, any feedback?

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Posted 29 December 2010 at 10:34

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by the way im not sure, but if you ice cage one of the glittering cats with a pariah on it does that make it invincible? until the ice cage is removed that is..

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Posted 29 December 2010 at 10:42

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if anyone can find an answer for this that would be awesome..

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Posted 29 December 2010 at 13:52

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Basically yes. All damage dealt to it is still prevented, and players cannot pay the cost to make it lose that ability.

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Posted 02 January 2011 at 11:18

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ShiftingShapes has deleted this comment.

Posted 29 December 2010 at 22:10

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Nice deck, I have a similar U/W, I believe that ability is an activated ability, so yeah it would (http://wiki.mtgsalvation.com/article/Activated_ability) . Though for the price of paying those 3 cards(2, 1W) (1, 1U) (1W) for a total CMC of 6,you may want to consider the use of a card such as Stuffy Doll. Just because its 5 colorless, and you could pull it with a card like Tinker, and if you put pariah on it its though it would be 8 CMC your looking at more options with Stuffy Doll especially because it would be easy to get rid of Ice Cage, though you lose the option to use Ice Cage on your opponents. Plus Stuffy Doll gives you a win condition, they can't hit you in any way, and if they do, they take damage. Now I am rambling, just something to think about though.

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Posted 29 December 2010 at 22:24

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My bad, a friend pointed out, a win condition other than Purity.

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Posted 29 December 2010 at 22:40

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yeah no prob, i think i want to build a deck around that card now too, so you may see that one coming soon =P

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Posted 30 December 2010 at 23:48

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This card is a little more expensive then the lions you have but it doesn't have that pay three ability for all players. Cho-Manno, Revolutionary. Check it out. :D

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Posted 30 December 2010 at 17:43

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the pay three is a little bit of a trick, if they dont pay i wont take damage if they do decide to pay they may hurt themselves with their venomed lands

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Posted 30 December 2010 at 23:55

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Some possible creatures you might consider are indestructible creatures (darksteel myr instead of glittering lion, the myr has the plus side of being indestructaible without the drawbacks the lion has, though it does have no power). White also has some great enchantments such as ghostly prison (mentioned above), lightmine field, porphyry nodes, leylines of sanctity, and more too add. Nice deck though!

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Posted 30 December 2010 at 21:10

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its not just avoiding damage the cost is going to eventually require the opponent to tap a venomed land to deal damage to them, and even then their attack may never hit me

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Posted 31 December 2010 at 01:02

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You need a win condition. Frost Titan?

1
Posted 30 December 2010 at 21:31

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Oh, Purity.

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Posted 30 December 2010 at 21:31

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Relly like this, I would swap ice cage for journey to nowhere though
I've got a monowhite that's complete lock down with orims chant and isochron scepter and a bunch of other spells you can also put on it like dawn charm and silence and swords to plowshares
Also look into true believer to to get yourself shroud for 2 mana, umm maze of it? Meekstone winter orb balance
Then I just have 1 felons cane and 1 luminarch ascension

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Posted 30 December 2010 at 22:34

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thats all good stuff but its pulling away from my original idea to do a deck thats around a lot already

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Posted 30 December 2010 at 23:51

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Oblivion ring rather than ice cage.

What about Cho-Mano Revolutionary? Thats basically the glitterings without the lose ability!!!

PATH TO EXILE!!!!!!

To finish it off: Wall of Omens + Venser the Sojourner

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Posted 31 December 2010 at 12:41

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the night angel is right about cho-mano revolutuinary..... except when paired with pariah its makes you virtually invincible :)

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Posted 31 December 2010 at 15:26

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yeah hes right that he doesnt have the pay to remove but thats what i want, i want them to pay with their venomed lands and take damage.

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Posted 31 December 2010 at 23:07

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my favorite card in a defensive deck has always been worship. Try that and a few creatures who have protection from creatures or colors, a few mother of runes works great too.

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Posted 01 January 2011 at 17:51

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Pariahs shield with darksteel myr. Untouchable.

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Posted 01 January 2011 at 18:08

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Hedron-Field Purists is a creature I find most annoying when played against me, due to his passive ability to prevent up to 2 damage from all sources to both you and your creatures. Comes in handy more than you'd think :/

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Posted 02 January 2011 at 02:13

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I've been a fan of a certain set of cards that can actually get through decks like this. I assume that you're friends don't play with them, but I'll throw the idea out there so you can consider it.

Eldrazi have the ability to bash through defense like this, sometimes before you can get your defenses in place. Emrakul in particular can be problematic.

On the same note though, Ensnaring Bridge is particularly good at keeping enemies from attacking, which pretty much gives you infinite time to set up everything else, and/or swing with your Purity.

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Posted 02 January 2011 at 11:29

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4 pendrell mists would be funny in this deck, i use them in my creatureless deck

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Posted 02 January 2011 at 17:17

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I used to have a deck similar to this one, only in a life-gain style. I used Cho-Manno revolutionary though instead of the "Glittering" creatures; this way your opponentcannot take the ability away :D I realllllly like this deck though, i would hate to go up against it. Good job. Maybe you could help with a deck I've been working out?

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Posted 03 January 2011 at 00:43

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=124752

Just in case anyone does (:

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Posted 03 January 2011 at 00:43

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hi stuffy doll would be good i agree.

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Posted 03 January 2011 at 10:44

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Solitary Confinement.

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Posted 05 January 2011 at 06:56

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