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hey everyone. so i wanted to design and build a faerie tribal deck, but all the ones i saw were $600 competition decks with only 2 faeries and some bitterblossoms. while those decks are good, i longed for the actual tribal feeling, where there are all sorts of different faeries that can synergize. so, i made this. i have to playtest it, but im happy with the way that it has come out so far.i'm open to critique, so let me know what you think.<3-mike
so the point here is to play fast and aggressively. the imposters allow the re-usage of the thievings and spellstutters for control. the control spells allow you to slow your opponent down, while speeding up your faeries' attack capability.
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NOTE: Set by owner when deck was made.
I like your deck but I would suggest swapping your Jwar Isle Refuge out with Secluded Glen as you can just reveal a faerie then it comes into play untapped. Oona's Blackguard might help with some control, and improve your damage output. gives all rouges +1/+1 counters, and those with counter that deals damage to a player, makes him discard a card. Quickling is a more expensive card of Faerie Impostor, but it has flash, so you can drop it to save a creature, do some tricky players etc.
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thank you!, I'll take those things into consideration!