Azorius A-Holes

by MightyShoe on 27 September 2020

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is a refinement of a deck I've had a huge amount of fun with on MtGA, due to the interactions between many of its components. In some ways it got me into W/U control for the first time, since it helped me contextualize a clear goal for my control efforts.

How to Play

The plan is to get one or more Heroes of Precinct One onto the board, then keep them there, building up a bigger and bigger board presence until you can overwhelm the opponent.

To this end, most of the deck's control cards are able to activate Hero. Every creature in the deck can be grabbed with Militia Bugler, hopefully making sure you have what you need when you need it.

Guardmage, Reflector and Bugler all quite enjoy being bounced, providing additional draw, healing and board manipulation.

Deck Tags

  • Azorius
  • Combo
  • Control

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 629 times.

Mana Curve

Mana Symbol Occurrence

3632000

Deck Format


Pioneer

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Azorius A-Holes

Looks like it's really annoying :)

Muddle the mixture for search and countering.
Theres also at least two white spells that blink all of your creatures. It does destroy your tokens but it saves everything else.

Thraben inspector would probably also fit in.

If your deck tends to get lots of mana, I can recommend the old azorius Guildmage because he can counter activated abilities.

Love the description and background ;)

1
Posted 28 October 2020 at 06:10

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Thanks! :3 The mana base is the thing I'm uncertain of. I need to run it the deck more to figure out if I want to cut lands, which will give me more space to play with.

0
Posted 28 October 2020 at 14:29

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Take out a few land cards, put in some old useless lands and put in some strips of paper. Each time you need one of these cards as a land, start writing numbers on it in a section set for blu or white mana, and everytime you don't need a land, track that as numbers too. You can write down in general what you needed at the time you draw it, like removal draw, blocker or other stuff.
Once a card reaches 10 points in a section you can insert a real card again.

This system gives perfect mana over time when you learn to use it.

0
Posted 28 October 2020 at 21:18

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Finally an accurate name for every azorius deck, and sometimes esper, bant, and jeskai

1
Posted 28 October 2020 at 22:25

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I like alliterative deck names, and with Azorius there was only one real option.

1
Posted 29 October 2020 at 16:56

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That makes sense, although I‘m more of a rhyming person myself

1
Posted 29 October 2020 at 18:33

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There once was a vault with an alfred,
Which also had a wicked.
The azorius got half fed
And sort of bought the ticket.

It was ass or riots when the shoe was all fried
And the mighty said, can you dig it ?

...
Alfred you are a hard one to rhyme on.

0
Posted 29 October 2020 at 20:22

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I know, and I looked at all my Azorius decks and only half are control

0
Posted 29 October 2020 at 22:51

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