Well an initial draw is 7 cards so on average you'd start with 2 to 3 lands in your hand, and closer to 3 on average after the first draw. 55% of my deck costs 3 or less. Math seems just fine to me, but I'll look into it.
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This Deck was meant for a deck challenge to make a deck that would fit the "You Win" category. Nothing More nothing Less. I usually play on MWS so cost isn't an issue for me.
I've found that if I go over the 2:1 ratio I get flooded. Especially since this is a mono deck and you don't need to worry about drawing the "Wrong" land.
Only thing weird about it is the fact that Jace himself isn't in the deck.
Thanks! I forgot the name of that card!
I actually decided to go with Clone Shell. I get a creature and a surprise creature later with any luck.
If it were in a tourney I'd probably toss in more counter/redirects, but this was kind of in response to all of the Eldrazi madness out there I keep running into.
Good catch. I replaced the Portals with Clone Shells
I suppose I could use the Worldwake version for some scrying ability but this isn't a mill deck.
I've got about a 50/50 win rate with this deck, as it is a little high on a mana basis, not too many cheap cards in it. There are some synergies, as in luring creatures to attack and blocking with a deathtouch creature (or better yet, an unearthed deathtouch token), and if you get the waterveil out soon enough the extra turns to ramp up mana make up for its initial slowness.