In it to win it

by michaelkoon on 04 March 2014

Main Deck (60 cards)

Sideboard (16 cards)

Sorceries (4)


Instants (4)

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Deck Description

This deck uses the Maze's end , Biovisionary or Azor's Elocutors non traditional win game scenarios to win.

How to Play

Use the walls/defenders, and counter spells to delay the game long enough to trigger one of three win conditions. Either use the Maze's end , Biovisionary or Azor's Elocutors non traditional win game scenarios to win.

Deck Tags

  • Standard
  • Tournament
  • Defender
  • Win

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 689 times.

Mana Curve

Mana Symbol Occurrence

1626036

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for In it to win it

Let me know what you think and any suggestions are always appreciated. I just ordered these cards and hope to play it at the next standard tournament.

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Posted 04 March 2014 at 23:40

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Also please like this deck if you like it.

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Posted 06 March 2014 at 16:05

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I think this is AWESOME!
And the price is seriously affordable.
I've never seen a Maze's End deck or a Biovisionary Deck, but both at the same time... omg!
You might want to run Clones or Progenitor Mimics to copy Biovisionary as he may get countered when you're tapped out

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Posted 05 March 2014 at 00:25

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Adding clones would be a great idea I honestly didn't think about that the question now is what to remove if I did add clones. I was actually think about adding mana producing creatures to help prevent me from getting tapped out of mana. This deck is pretty close I think with a few tweaks here and there it could be a serious contender.

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Posted 05 March 2014 at 14:40

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take out the crackling perimiters, they're just god awful

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Posted 06 March 2014 at 23:27

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Those are in there in case I cannot get my alternate win scenarios to work I can just do direct damage to win.

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Posted 07 March 2014 at 00:27

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yeah, but 1 damage, you might as well use the mana for burn spells

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Posted 07 March 2014 at 00:31

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its one per gate I tap tap ten gates do ten damage repeat for the win.

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Posted 07 March 2014 at 03:26

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Have you considered playing more of the green based gates (maybe selesnya and simic due to your high blue/white mana count) and swapping Opaline Unicorn for Sylvan Caryatid? Has one more toughness, can't be targeted and costs one less mana.

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Posted 06 March 2014 at 14:16

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I have been think about what to do about the high blue mana requirement of the deck and the Sylvan Caryatid is a great play thanks!

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Posted 06 March 2014 at 14:30

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People aren't really playing land destruction in standard, so its not a terrible idea to play less gates that don't support your heavier colors, and just play redundant copies of the ones that do.

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Posted 06 March 2014 at 18:55

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That's true I also have my elixir of Immortality to get it back into my library if they were playing land destruction. Also feel free to like my decks lol.

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Posted 06 March 2014 at 18:58

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