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Ally Mill
This deck has been viewed 1,182 times.
Any suggestions? I've tried this against a green aggro and another blue control and it worked pretty well. I think I should maybe cut down on the number of lands coming into play tapped because it slowed some things down, but otherwise is there any tips?
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i feel like you need more allies for the excavator to be used at maximum potential. only running 11 doesnt seem like enough to me. i know the effect will multiply itself with the multiples copies but i would still maybe consider mainboarding the raptor. maybe also add one or 2 traumatizes. but if the playtesting seemed to work then i guess stick with it. looks fun to play though. good job.
I've tried Traumatize but honestly I find that Archive Traps and Mind Funerals net you much more mill. If you get the traumatize off on turn 5 or 6, its very nice, but if you draw it late game I'd much rather have an archive trap or mind funeral in its place. Good point about the allies, but Hedron Crabs and Nemesis are just so good, especially if you get several crabs out early game. Nemesis has the toughness to just end the game alone through mill, even though it does limited damage. So far I am 2-0 with this deck.