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This was a mill deck but is now mostly control that I'm trying to build up.
Control the board until I can get Aetherling out to smack my opponent around.
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Moar Aberration Rogue's Passage, only 2 though. They're good that way If you use your milling to buff the Aberration then use Rogue's Passage, they'll almost instantly die
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Didn't even think about Rogue's Passage for this deck. What should i drop for 2 more Aberrations?
A Hover Barrier and a Precinct 6 I run a fairly similar deck. And I must say, switching to using Rogue's Passages has REALLY helped
I have a couple of them sitting in a box with some other stuff, so I'll throw them in. SHould i replace some land for those?
Only 2 lands. 1 Island and 1 swamp
Ok thank you for the help. Cards have changed so much since I last played during 4th edition
Awesome thank you for the help. Stuff has changed so much since I last played during 4th edition.
Yeah, things have changed. But personally, I think that Magic has peaked at Return to Ravnica though. M14 and Theros aren't as gripping as Ravnica
I'm not a huge fan of all this Heroic stuff. Battalion is fun though.
Mesmeric orb will boost your graveloving critters.Ashiok, nightmare weaver is better than jace.mind funeral beats mind grind.http://www.mtgvault.com/wickeddarkman/decks/fast-reliable-modern-mill/
problem is mesmeric orb and mind funeral are not standard legal
Ashiok also exiles. This goes AGAINST using Consuming Aberration
It has its uses though
Yeah, if exiles a creature you can "reanimate" it, if it doesn't aberration might get fed by other mill. win/win.I thought I had looked if this was modern. Guess I missed one :(I have had plenty of time messing with mill and 24 lands, so I can recommend that the absolute maximum number of taplands you can play with without having "bad side effects" is exactly 2. so with your manabase you are seriously dragged down. I think I would recommend that the 2 taplands you use are temple of deceit, because you can scry away excessive lands when needed.
Although they could go towards Mind Grind.......
Mind grind is such a great card.
Also really fun with Consuming Aberration
Yeah hopefully when all the cards for this deck comes in it does pretty well. I've gotten to use it once so far without the doom blades, hover barriers, Mirkos, and Ashiok. Right now it has 4 Jace's Mindseekers, 2 cancels, and 4 duskmantle guildmages and actually won against a quicker old deck using a ton of cards with wither. Jace worked amazingly milling my friend down and won with dealing 0 damage.
switch ur wall with hedron crab and youll have a solid little deck :)btw, mind checkin out my similiar red/black aggro elemental and giving some hints or tips and a like? ^_^http://www.mtgvault.com/greenee/decks/the-elements-are-tainted
This is standard Hedron Crab is modern
ma b, didnt know you were trying to keep it at standard :p
If you want a Good Wall Defender get Wall of Frost, and get Breaking//Entering cause you only pay B/U to Mill them for 8.And if your going to use Rouge's Passage as a second Win Con, maybe get Aqueous Form, that way if you Mill them with 20+ you can get out Consuming Aberration and enchant it with Aqueous Form and win that way.
I'm actually changing the deck to more control just haven't gotten the chance to change my deck list on here. Will do that today.
Put in some search cards, like Diabolic tutor