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just a simple fast aggro to put pressure on fast beat down fast. have some removal for protection, and I could use some help on either keeping soul of theros in SB or main board it due to hornet queen. i also was thinking of adding 2 whips in the main and takeing out the four caryatid for 2 whips and 2 souls of theros. if you gave any great ideas for this deck please give me a hand i well be really appreciative of it MTG community thanks.
try to go into warden, fleece main lion, courser, to rhino put heavy pressure on fast and beat away and keep their threats at bay by using your removal and deploy sorin or ajani to make it harder. i was thinking of putting whip in the main not sure i might just leave on SB after game 1. any thoughts to make this aggro deck faster ,better please help me out with your suggestions id really appreciate it a lot
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I want this deck to be brutal like a mofo. Give me one day and I'll have a list of suggestions for you.Already gets +1 from me though. This is a genius scheme you've come up with.
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thanks i look forward to the suggestions i want it to run like a bat out of hell i want people to rage quit due to it running fast. let me know what amazing things you think of ajani stedfast is so underrated and he works with every planeswalker and he can get your board out of control fast just by -2 or +1 if the ult hits its over
So I have your suggestions written down and will transfer here in a bit...in the meantime take a look at this and tell me what you think, it's a golgari deck I'm making for a friend trying to get back into magic, so it's quite important lolhttp://www.mtgvault.com/granflux/decks/death-is-but-a-game/
Personally I would cut the Deathdealers, I found it to be too mana costly. I would suggest replacing with 2 Hornet Queen and 2 Hero's Downfall. I also found Glare of Heresy to be a great SB card. Mistcutter Hydra has also proved to be useful against the control deck.
Shit I keep meaning to get on to this but I always try while at work and then other things distract me...My main suggestion was going to be similar to ManiacalManiac...I definitely think that the deathdealers are going to slow you down being that without the mana activated abilities they're just 2/2's...although hornet queen is awesome shes horrifically expensive...and with that said if you keep this deck with the biggest cmc of 4 you really don't need 23 lands..If this were my deck I'd rid myself of the temple lands..they slow you down and for not too much in return.Keep utter end in if your max cmc remains at 4.Drop rakshasa deathdealers and put in gurmag swiftwing. Flying first strike haste for 2. Unless you have Sorin out to pump out the flying vampires you have no flying protection.In place of the three lands you should drop I recommend 2 Spear of Heliod if not just for the field wide +1/+1 but for the threat of being able to kill attacking creatures.The last spot opened by the dropped lands should probably be filled by one more Sylvan Caryatid.
i tried the suggestions and death dealer worked out better ill have to deal with my planeswalkers. cut 2 of something for 1 lilly and 1 sorin