im sorry but i dont see how slither head would help and odric is white, im wanting to keep this a mono colored deck, but thank you for the suggestions
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u should put some champion of the perish's in here and some elder cathar's, maybe even a couple unruly mobs, and possibly something to sacrifice ur humans. also, since u have blue in this deck i would suggest putting some cards in that can return creatures to ur hand or exile creatures until end of turn so u can use captain of the welch, cathedral sanctifier, and geist-honored monk to there full potential.
you need some creatures that u could actually sacrifice
this deck needs some proliferating. it would speed things up so much.
i have a suggestion on how to proliferate faster. takes a contagion engine, unwinding clock, and either some artifact lands and/or artifacts that tap for mana, i like to use dreamstone hedron. this lets u proliferate twice every players turn, and wipe out some of there creatures quickly with the -1/-1 counters.
i like wall decks and i have to say this is a well put together wall deck. good job, not many people can pull it off.
if it was me i would take out all of the giant growths and replace them with two more overruns and two parallel lives
Honestly this ally deck is built like a lot ive seen, not bad mouthing it, its a nice deck, jus sayin.
to bad a few of the cards in there r totally useless but other than that a good deck to piss someone off with lol
i could see this deck bein a major pain in the a$$. only thing i would say is replace the boomerangs and vapor snags with counter cards.
im not all to fond of birthing pods. idk y, i jus dont like them. it runs a lot smoother than what people think. i jus have a weird mindset i guess lol.
thankyou for the advice, ill have to try that.
the infinite mana combos there. all i need as is 2 myr galvanizers and two of any myr that give mana. they can infinetly tap for mana, and can also be useful with myr battlesphere as i can infinetly tap to give my battlesphere +inf/+inf. and as for using my myrs to block if needed, thats why i have the myr resevoirs in there to bring them back.
well you have to get things out pretty quick, which is why theres a bunch of draw cards in it. but once you get everything out the game is pretty much yours.