Metalicz

2 Decks, 18 Comments, 0 Reputation

just thought about what to replace with those 2 envicars. Through in 2 grave pacts to combo with liege of the pit.

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Posted 08 September 2008 at 18:27 as a comment on Mono black aggro

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Personally I like this deck a lot. Probably could stand to take out a couple Envicars. Other than that I think its pretty nice.

Plz comment on my decks

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Posted 08 September 2008 at 17:40 as a comment on Mono black aggro

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Shadow creatures are just mean... looks pretty solid in my opinion.

plz comment on my decks

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Posted 04 September 2008 at 17:52 as a comment on Minion

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evacuation.. thats it... little costly but awsome return card XD

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Posted 04 September 2008 at 04:36 as a comment on Return

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maybe some wash outs would be a good addition to this. trying to remember another bounce card but it escapes me >.<

plz comment on my decks

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Posted 04 September 2008 at 04:32 as a comment on Return

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eh... if the deck works like it should you shouldn't have a problem massacring someone pretty quick. moggs are just my personal favorite =X

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Posted 03 September 2008 at 19:33 as a comment on Lightning helix x40

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Even tho your keeping it R/W id replace Duergar Assailants with Mogg Fanatics just cuz they rock *thumbs up*

Plz comment on my decks.

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Posted 03 September 2008 at 06:01 as a comment on Lightning helix x40

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Looks pretty good. Put in drain the wells if your looking to add damage onto the land destruction in place of acid-moss. nothing beats the good ol' land bouncing off of turn 1-2 you can do with extended. turn 1 chrome mox with something + land + isochron scepter + boomerang... ohhh will the people cry when you do that lol. i sometimes get to use it in my 1.5-extended deck "Controlled burn" its pretty fun.

Plz comment on my decks

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Posted 03 September 2008 at 05:32 as a comment on Format Breaking Land Destruction

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i decided to put in some draw accel with accumulated knowledge and move it out to 1.5. took out 2 sculpting steel since i added the draw power and i dont really wanna see sculpting steel off first hand without a scepter and just stuck with it for a little while.

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Posted 03 September 2008 at 04:00 as a comment on Controlled Burn

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what jamz said mostly. if anything from a improvement standpoint you mind consider adding more versatile lands that dont need much of a cost to play them so you dont have to run into a situation of "crap i have 'such and such' land out but i have a different type spell in hand" and probably bump it up to atleast 20-23 lands.

plz comment on my decks

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Posted 02 September 2008 at 20:48 as a comment on The Three That Wanted To Be Five

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Well.. First turn 20/20.. second turn a potential win

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Posted 01 September 2008 at 01:48 as a comment on First Turn Win

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glorious anthem*.. ignore taking out mind twist lol

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Posted 29 August 2008 at 18:09 as a comment on

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glorious anthem*.. ignore taking out mind twist lol

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Posted 29 August 2008 at 18:05 as a comment on

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also you could drop mind twist. add in some more draw power like Howling Mines, Teferi's Puzzle Box. Stuff like that..

Plz comment on my decks

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Posted 29 August 2008 at 18:03 as a comment on

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you could possibly Underworld Dreams and Pariah the Swan.

Please comment on my decks

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Posted 29 August 2008 at 17:49 as a comment on

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mmk.. soo.. didnt see it was creature damage first on the lash out. so i dropped them. added 2 terrors and 2 evolution charms

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Posted 28 August 2008 at 02:34 as a comment on

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dropped 2 charms. 2 Counterspells. sideboarded 2 boomeranges and dropped the rest. added 4 Incinerates and 4 Lash Outs.

as a side note trying to keep it Extended if that helps anyone in the comments

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Posted 28 August 2008 at 02:23 as a comment on

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the mimic was intended to be there for just brute force in the deck. the Necro + thornbite staff and Vhati-il dal + thornbite staff is what is used for taking control of creatures.

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Posted 28 August 2008 at 01:53 as a comment on Beyond Your Grave

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