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This is a fast soldier horde deck. Heck it's not a deck, it is a mighty barracks!
Get soldiers out, get them out fast. Use howling mine to avoid top decking. In play this deck can mid to late game run with all 4 in play. Yes 5 cards a turn on 10 to 12 mana is normal in this deck. (At that point you most likely have a Coat of Arms or Assemble the legion in play as well.)For combat phases, your big trampler/death touch/flier control comes from the trumpeters. Keep them in reserve to tie up threats. You want to commit to a full zerg. Avoiding being chipped away at is important as this deck has no life gain. Keeping a token in reserve is fine. You can swarm more and more as the game progresses. If you go all out while the enemy has creatures, keep a Rally in hand with 3 mana reserved to counter an attack. Try not to use Rally to add punch to an assault as it gets through. You still untap everyone so that's a plus, but it is part of how you defend yourself.
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