The owner of this deck hasn't added a sideboard, they probably should...
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POST ROTATION ONLY PLEASEPOST ROTATION ONLY PLEASEPOST ROTATION ONLY PLEASEStep 1) Play cheap creatures Step 2) Play cheap enchantments on those creaturesStep 3) AttackStep 4) Lose to control
CreaturesElvish Mystic lets you keep emptying your hand onto the fieldFencing Ace is ridiculously efficient with Enchantments. Basically anything you play on him is twice as effective because of double strikeGladecover Scout is a 1 drop, immune to removal and can get huge if need beJudge's Familiar is a 1 drop, has flying and can be sacced if need be as a counterspellKalonian Tusker is a 2 drop and is a 3/3. What's not to love?EnchantmentsI feel Divine Favour is the weakest of them all. It is a cheap enchantment which works well with Ethereal armour though and it also gives 3 lifeEthereal Amour is one of the key cards in the deck and it's why we're running so many enchantments in the first placeTroll Hide gives +2/+2 but more importantly it gives RegenerateUse Unflinching Courage on your biggest guy to make most use of trample/lifelink it givesMisc SpellsSelesnya Charm because why notLay of the land just to fix any mana problems
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take out the gates they slow you down
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Hmm I know you're right but I have this weird feeling that I should keep at least 2 in the deck :s
i wouldn't