Standard: Angelic Wurm Factory

by Memnite on 31 August 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

POST ROTATION CARDS ONLY

A deck built to abuse the populate mechanic
Advent of the Wurm, 4 to cast for a 5/5 creature with trample is pretty darn good.
But spending 1 white (Wake the Reflections) and copying it is even better.
And then giving it flying and lifesteal (Gift of Orzhova) to make 4/4 flying angels (Angelic Accord) is just broken.

How to Play

Creatures
4 Elvish Mystic: We love mana
3 Gyre Sage: We love mana. But this time our mana dorks can become big and make even more mana for us with the evolve mechanic!
4 Loxodon Smiter: 3 to cast for a 4/4. When Trostani is on the field it is perfect to proc Angelic Accord
3 Trostani, Selesnya's Voice: Putting down huge creatures gives us life (which procs Angelic Accord) and it also gives populate on a stick.

When you have Trostani and Angelic Accord out, copying any 4+ power creature token will proc the lifegain from Trostani, and that lifegain will proc the Angelic Accord token generator which means guaranteed 4/4 Angels every turn.

Enchantments
4 Alpha Authority: Stops them from killing our big guys. Pretty funny when you put it onto your 6/6 Flying Lifelink Trample Wurm and they're forced to block it.
4 Angelic Accord: Angel Factory OP
4 Gift of Orzhova: Gives Wurms evasion and procs Angelic Accord

Instants
4 Advent of the Wurm: I love this card. That is all
4 Druids Deliverance: With this card we can tap out all our creatures and not give a shit about taking combat damage. It also has populate.

Sorceries
4 Wake the Reflections: 1 to cast, copy a 5/5 Trample Wurm or a 4/4 Flying Angel. Take your pick

Deck Tags

  • Selesnya
  • Trample
  • Flying
  • Lifelink

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 3,014 times.

Mana Curve

Mana Symbol Occurrence

3008033

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard: Angelic Wurm Factory

This deck looks fantastic. Great concept you have here. I'm struggling to find anything to suggest to you lol. I guess the only thing that really concerns me is your ability to get the cards to you need out for the combos, and your mana mix. For the mana mix, you might want to consider something extra that produces white mana. You have the creature mana ramp, but it's all green mana and you have almost just as much white mana dependency. Maybe add in chromatic lantern, selesnya cluestone and/or selesnya guildgate? I know they are no where close to as good as temple garden but it's something.

Some other great cards you might want to consider are:

Growing Ranks
Wayfaring Temple
Armada Wurm
Worldspine Wurm

Just some thoughts :)

0
Posted 31 August 2013 at 18:43

Permalink

Hey man, if you want to splash a lil red in, Godsire. i know, no longer standard and stuff. but still, populate w/ Godsire is prette boss.

0
Posted 01 September 2013 at 06:39

Permalink

Love it. My wild titans deck v2.0 focuses on that.

0
Posted 02 September 2013 at 02:44

Permalink

Manaweft sliver to get both white and green mana.

0
Posted 01 September 2013 at 16:06

Permalink

Not really that good. In this deck that is.

0
Posted 02 September 2013 at 02:44

Permalink

Have you considered Obzedat, Ghost Council? It bounces on it's own, it's a 5/5 and works awesome with Trostani and the Angelic Accord.

0
Posted 07 September 2013 at 03:42

Permalink

Hey, I just wanted to say thanks for giving me some ideas for building my deck. Thanks to you and everyone else who helped you, helped me. If you'd like, here's my deck. I'd appreciate any thoughts you may have.

http://www.mtgvault.com/irishbrand/decks/wormys-junk/

0
Posted 08 September 2013 at 03:22

Permalink

Any more thoughts on this deck now that Theros is here?

0
Posted 28 September 2013 at 16:01

Permalink

How about replacing Gyre Sage for Sylvan Caryatid? By the time you're gonna evolve Gyre Sage, your mana count will already be big enough to not need overkill on mana... and Sylvan Caryatid is hexproof, all colors of mana, and doesn't need to enter battle to help your game.

0
Posted 07 October 2013 at 21:48

Permalink