The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
POST ROTATION CARDS ONLYA deck built to abuse the populate mechanicAdvent of the Wurm, 4 to cast for a 5/5 creature with trample is pretty darn good.But spending 1 white (Wake the Reflections) and copying it is even better. And then giving it flying and lifesteal (Gift of Orzhova) to make 4/4 flying angels (Angelic Accord) is just broken.
Creatures4 Elvish Mystic: We love mana3 Gyre Sage: We love mana. But this time our mana dorks can become big and make even more mana for us with the evolve mechanic!4 Loxodon Smiter: 3 to cast for a 4/4. When Trostani is on the field it is perfect to proc Angelic Accord3 Trostani, Selesnya's Voice: Putting down huge creatures gives us life (which procs Angelic Accord) and it also gives populate on a stick. When you have Trostani and Angelic Accord out, copying any 4+ power creature token will proc the lifegain from Trostani, and that lifegain will proc the Angelic Accord token generator which means guaranteed 4/4 Angels every turn. Enchantments4 Alpha Authority: Stops them from killing our big guys. Pretty funny when you put it onto your 6/6 Flying Lifelink Trample Wurm and they're forced to block it. 4 Angelic Accord: Angel Factory OP4 Gift of Orzhova: Gives Wurms evasion and procs Angelic AccordInstants4 Advent of the Wurm: I love this card. That is all4 Druids Deliverance: With this card we can tap out all our creatures and not give a shit about taking combat damage. It also has populate. Sorceries4 Wake the Reflections: 1 to cast, copy a 5/5 Trample Wurm or a 4/4 Flying Angel. Take your pick
This deck has been viewed 3,037 times.
This deck looks fantastic. Great concept you have here. I'm struggling to find anything to suggest to you lol. I guess the only thing that really concerns me is your ability to get the cards to you need out for the combos, and your mana mix. For the mana mix, you might want to consider something extra that produces white mana. You have the creature mana ramp, but it's all green mana and you have almost just as much white mana dependency. Maybe add in chromatic lantern, selesnya cluestone and/or selesnya guildgate? I know they are no where close to as good as temple garden but it's something.Some other great cards you might want to consider are:Growing RanksWayfaring TempleArmada WurmWorldspine WurmJust some thoughts :)
Permalink
Hey man, if you want to splash a lil red in, Godsire. i know, no longer standard and stuff. but still, populate w/ Godsire is prette boss.
Love it. My wild titans deck v2.0 focuses on that.
Manaweft sliver to get both white and green mana.
Not really that good. In this deck that is.
Have you considered Obzedat, Ghost Council? It bounces on it's own, it's a 5/5 and works awesome with Trostani and the Angelic Accord.
Hey, I just wanted to say thanks for giving me some ideas for building my deck. Thanks to you and everyone else who helped you, helped me. If you'd like, here's my deck. I'd appreciate any thoughts you may have. http://www.mtgvault.com/irishbrand/decks/wormys-junk/
Any more thoughts on this deck now that Theros is here?
How about replacing Gyre Sage for Sylvan Caryatid? By the time you're gonna evolve Gyre Sage, your mana count will already be big enough to not need overkill on mana... and Sylvan Caryatid is hexproof, all colors of mana, and doesn't need to enter battle to help your game.