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Tentaitve list for a thopter standard deck.EDIT: After having playtested at FNM I made a couple of changes to the side board. Before it was impossible to deal with big creautres on the opponent's side of the board, and sometimes there are no chump blockers available. To mitigate this problem I've added 4 reality shift's to the sideboard. The two treasure cruise's were unnecessary with the multiple ways the deck has to draw cards, and more Scuttling Doom Engine's were ultimately unnecessary.+ 4 Reality Shift- 2 Treasure Cruise- 2 Scuttling Doom engineTweaks to consider: So far Rogue's Passage has proved to be unnecessary, could remove them for 2 more Islands . Perhaps 1 more monestary seige could be useful. More playtesting is required to make any changes.Decks played against so far:Mono black aggro (1-2) (without reality shift this deck was too aggresive to last)U/B Heroic (2-0) (no sideboard would probably board in 4 reality shift's though)Jeskai Tokens (2-0) (boarded 3 orbs of warding, 2 sphinx's tutelage)Budget U/B Control (2-0) Mono red aggro (2-1) U/B Control (1-1)After more playtesting thie following changes are being made to the side boardControl is a very tough match-up, the best way to beat control is to try and deck them with a Sphinx's Tutelage.+ 2 Sphinx's Tutelage- 1 Chief of foundry- 1 Ensoul Artifact
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