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Yikes...Also - MTGVault is dumb. Sphinx's Rev is 3CMC.
• the most powerful looting/digging in MTG history• 4 hard fetches for your combo• the best card drawers ever printed under 3CMC• anti-commander cards• one of scariest beaters under 3CMC• a 20/20 on T2• numerous banned cards (in any other format)• one of the best token generators• some of the best hand disruption in the game• a fall back with mill and lifegain/loops
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Is tiny leaders 1v1?Also "• all of the best hand disruption in the game" missing hymm and gerrard's verdict ;)Great deck though.
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1v1 49 card deck + 1 commander +10 card sideboard.
Allow me to sit back and counter everything you think you can play.
Why not run infinite mana/turns?
Some people like to play fair decks:PI do like combo in commander, but playing something that isn't combo can be nice sometimes.
I am plain stupid. What is the 50th card and how this all works? Is Geist the commander here? I am not getting how this is broken?
The cards in the sb are the commander.Hexmage+depths. Sword+foundry. That's all you need to know.
...yeah I'm just going to scoop
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Any changes to the deck? I have all these cards except sophie (SoFI). Gonna break skulls at the tiny leaders events and maybe people will want to play French Commander instead (since I think it's way better). A list of the lifegain loops would be helpful, I see the Thopter combo and the big Mac combo w/ fries (DD), but I'm missing the lifegain and mill loops. Is mill just via drownyard? Also how does this deck hold up against mill? I'm assuming you want to strip it out of their hand turn 1 as much as possible, just wondering what the weaknesses to the deck are. Lastly Pili-Pala? I'm assuming he's got some awesome interaction that I'm not seeing.
Also Thespians Stage needs to be in here because it's combos with Dark Depths as well (since it doesn't come into play it never get's the counters)
I'd also love to have some more details on the interactions this deck offers.
Pili-pala is infinite mana with grand architect