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Attack with Medomai + a double strike source, trigger Strionic Resonator and attack. You'll gain 3 extra turns, in which you'll play and use Aurelia with a double strike source, trigger Strionic and net an additional 4 combat phases. This doesn't include any of Ral Zerek's ultimate either - which could net you 5 more turns, totaling anywhere from 9 bonus turns and 4 combat phases, not including Medomai's extra extra turns, to infinite. ____Medomai + double strike + Strionic + Ral + untap Strionic = 4 turnsRal + multi turns = Ultimate (up to 5)so it's only 9 possible turns. In the initial design, I had the 9 turns + your initial turn (10) and the 4 extra combats... but in the post I accidentally added them in too. Poop. Sorry.Also Aurelia + double strike + Strionic + Ral = 4 extra combat phases + Azorius charm your own Aurelia, recast her, and repeat.____Janky, sloppy, and hilarious.
T1: FamiliarT2: Familiar (lol)/Charm defense/FireshriekerT3: ReckonerT4: Council/PlaneswalkerT5: Council/PlaneswalkerT6: Medomai T7: Attack + Double Strike T7 (bonuses): Ral Zerek, Sphinx's, Aurelia + Double Strike etcT8+ lolololol
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this seems so trolly, I love it!
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