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If you insist on running the blue cards you will need to add 4 Hallowed fountains in place of 4 plains.
I played bant hexproof in a few starcitygames open series. My opinion would be to take out blue entirely. The sample hands I drew were too inconsistent with blue added. I would go something like this: http://www.mtgvault.com/meier102/decks/gw-hexproof/Fiendslayer has pseudo hexproof with the removal in the format.The bow doesn't really help your strategy, it's only an enchantment. The god is also an enchantment and can pump your team. Trample is important too. Also if she gets turned on, all your enchantments are insane on an indestructible body.Selesnya charm can pump your guys and exile other gods, also makes a knight if you need it.Boon satyr is insane. He is good in regular selesnya decks, the fact he is an enchantment makes him great here.Also, Alpha authority is better than aqueous form.
Take out Door, Utility lands and Messenger (triple black will rot in your hand). Add chromatic lantern. Lands something like this://Land (26)1 Blood Crypt1 Breeding Pool1 Dragonskull Summit1 Drowned Catacomb4 Evolving Wilds1 Forest1 Godless Shrine1 Island1 Isolated Chapel1 Mountain1 Overgrown Tomb1 Plains1 Rootbound Crag4 Shimmering Grotto1 Steam Vents1 Sulfur Falls1 Swamp1 Temple Garden1 Watery Grave1 Woodland Cemetery
Too much burn. -4 Skullcrack, -2 Chandra's outrage, -1 Flames of the firebrand -1 Jet, -1 Spear. +1 Shock, +4 Rakdos Cackler, +2 Porphoros, +2 Legion Loyalist.Maybe even 3 Purphoros. He has good synergy with pyromancer and ogre battlemaster.
You need more lands and azorious charm.
Need more lands, 24-26
How are you sure that Theros will have checklands?
Goblin Guide and Hellspark elemental
If you Reverb fling you are gonna need two ancients to sacrifice.
Yeah JRe47 is wrong, rancor is legal in Pauper.
Mark of the vampire is great.
Invigorate is banned in Pauper