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UNFINISHED - Trying to make a deck under $100 that can win in turn 3 90% of the time, taking in to account counterspells and creatures that the opponent can play.
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Nice combo. Haven't quite found the 3 turn win, but this is some awesome synergy.
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Flashbacks CAN be countered. The only difference is that you are playing them from your graveyard instead of your hand. You can't do anything about Dredge though, as it is a static ability. I'm guessing you mill-animate some Narcamoeabas, sack them to flashback Dread Return, giving you three Zombies, reanimating a Flame-Kin Zealot and swing in for...14. I suppose you can pop the Narcamoeba, Zealot and a Zombie to do the trick again, giving you three 3/3's with haste and two 4/4's; if you landfall a Bloodghast on that turn, you have your lethal, but this all relies on you dredging all this stuff of two creatures you may or may not get. Look into playing Cephalid Illusionist/Shuko/Sutured Ghoul, it's a much more effective way to achieve the same end.
Cephalid Illusionist/Shuko/Sutured Ghoul is a really good combo, but to unequip you would need another creature? i think Cloud of fairies would also be amzing cause you could play Cloud of faries then Cephalid and assuming you had Shuko in turn one your could draw and discard infinitely, ofc, against a counter deck this would probably never work tho. Also, for every Bridge from Below, you will get a zombie, so you can get like 9 zombies with 3 Bridge from below in the deck and next turn you bring your bloodghasts back (by dropping 1 land) and you could sac them to get another 9.
@medium, you don't need another creature for that combo. You can just equip over and over on the same one.
@ Zanmor http://answers.yahoo.com/question/index?qid=20071129161845AAUa9Et I found this online, not sure how reliable it is, but it is a different opinion on the matter. He says you can't just "Unequip and equip over and over, which I think makes a little more sense, but if that's an official combo then hell, I'm using it, thanks.
Yes, It's too good to be true. Officially, that combo is broken/misleading. "You can't just move an Equipment off a creature, though – you have to move it onto a different creature you control." http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/feature/171
So I looked into it again and guess what, it does work. http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/td/96 Amazing
Yes. The key is that the text for Equip states "attach to target creature", which does not exclude equipped creature as a target. You could also use Umbra Mantle, which is slower, or Lightning Greaves, although that would require a second creature. Maybe you could find some more Cephalids to make the deck more reliable.
Thanks for the comment I realized you would have to Muligan sometimes to get right cards, I'm fizing it at the momment trying to harness better draws.
Entomb and Buried Alive will get you partway there; maybe False Memories could be a way to get the required pieces, Cephalid Vandal in the long term, or Magus of The Bazaar/Bazaar of Baghdad (although price rules the latter out!) to multidredge, then discard what's left in your hand until you have what you need.