0th turn win

by mechsniper2142 on 23 October 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

win on turn 0

Beginning hand requires:
1 Gemstone Cavern
1 Gemstone Cavern/Elvish Spirit Guide/Simian Spirit Guide
1 Flash
1 Protean Hulk

Method:
tap Gemstone Cavern for blue and use either spirit guides or another Gemstone Cavern for a second mana and play flash. Flash a Protean Hulk but do not pay the cost for it to stay. When it is sent to the graveyard, use its passive to put into play 4 disciple of the vaults and 4 phyrexian marauders and 4 shifting walls. Because the converted mana cost of the phyrexian marauders and shifting walls is 0, they come in as 0/0 and die instantly thus activating all 4 disciple of the vaults abilities and dealing 32 damage to your opponent before the game even started.

Other Cards:
Lotus Petal - for the situations where the game does progress to 1 or 2 turns
Soultether Golem - if you dont have enough phyrexian marauders or shifting walls in your library, does delayed damage on the beginning of your upkeep
street wraith - take up space / cycle
mystical tutor - same as lotus petal
pact of negation - counter someone who tries to counter your 0th turn win
summoner's pact - to get the elvish spirit guide or protean hulk into your hand if they are not already there.
islands - same as lotus petal

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 1,816 times.

Mana Curve

Mana Symbol Occurrence

0812412

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for 0th turn win

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